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I've Successfully added in FoC's Droideka MK. II!!


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hmm yes we could do a juggernaught - it just wouldn't have the same abilities as the one in FOC - it just can't be done. The abilities are not coded for this version of EAW only FOC ?

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

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No Way.

The EaW engine does not handle transports or point-defense lasers....or multiple turrets

 

You let me worry about that... ;) I'll fix her up good and ready.

http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
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@ J_C: Ohh.....opps. Sorry about that. I thought I put all my coding in & it was cleaned up...*sigh* Well, I'd been experimenting on it before I released it, and it turns out I found some things I had left once I released it. So, hope I didn't cause you too much trouble.

 

The Juggernaut? No, that's up to you guys. Good luck! ;)

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No problem Star Wars Man :) I fixed up the rest myself to get it working ;)

 

I am working on a conversion for the Juggernaught for the original EAW game over the weekend @Mr Crisp if you want to compare idea's and notes via PM about this that would be great.

 

I already converted the animations for EAW - I am just ready to do the coding - ASAP.

 

Quick edit:

 

Might be easier to make a new model LOL - wasn't there one already in the Warlords pack ?

 

The FOC one has deployment animations - because it supports garrisons - not sure if that can be even coded into the original EAW - as it doesn't support garrison units.

Edited by jedi_consulor

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

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