Mr.Crisp Posted September 29, 2006 Posted September 29, 2006 Is their anyway to give a space unit a unquire Ground unit? I tried but it didnt seem to work. Is their a code i forgot to put in? http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
EJMM Posted September 29, 2006 Posted September 29, 2006 Well, if you post the code we can help you http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
Mr.Crisp Posted September 29, 2006 Author Posted September 29, 2006 I just wrote in: TIE_Speederinto my Land TIE_fighter. I want to be able to have space units be able to "land" by giving them a sperate unit. http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
Droid803 Posted September 29, 2006 Posted September 29, 2006 You need a company to do that, I think. The units themselves don't support that (not sure tho) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
1upD Posted September 29, 2006 Posted September 29, 2006 Why not put Ground units in space instead? You could recode the Ties as a Ground unit that appears in space. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Eric072691 Posted September 29, 2006 Posted September 29, 2006 (edited) That wouldn't work that well. Anyways this problem has already been solved . When you want a unit to land, you need to have like D803 said, a landing company. Well there was a thread where this problem was solved... Edited September 30, 2006 by Eric072691 http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
Mr.Crisp Posted September 30, 2006 Author Posted September 30, 2006 Which does this go in? Spaceunit or Squadrons? I added x_speeder, x_speeder, x_speeder into the unit squadron. I didnt work... I dont have time to try spaceunit right now but i'll do it tomorrow. Btw does anyone know how to permantly lock a unit? and I tried to this STORY_TRIGGER BUILDABLE_UNIT Nebulon_B_Frigate Bayonet_Light_Cruiser STORY_TECH_LEVEL 2 The Bayonet cruiser was still buildable. I want after tech level 1 its permantly locked. or replaced. PS. Did anyone know I was Mr.Caine? http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
Dr. Nick Posted September 30, 2006 Posted September 30, 2006 yeahsorta http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
1upD Posted September 30, 2006 Posted September 30, 2006 That wouldn't work that well. Anyways this problem has already been solved . When you want a unit to land, you need to have like D803 said, a landing company. Well there was a thread where this problem was solved...Wait........ How do you make a landing company for a space company? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted September 30, 2006 Posted September 30, 2006 a few ways:1) Make a squadron2) Make a ground company3) Make a "hero company" http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
1upD Posted October 1, 2006 Posted October 1, 2006 a few ways:1) Make a squadron2) Make a ground company3) Make a "hero company" What?That doesn't help. I need to "attach" a ground company to a space one, like you said. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted October 1, 2006 Posted October 1, 2006 I'd make a Herocompany, although just hide the hero head, etc. Like Field Commanders. Then just use the and in the company...then make the individual ship tech level 99, and make is so that you can only build the company.Or simply check Victory Mod (I think they did that...iof its still here) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Eric072691 Posted October 1, 2006 Posted October 1, 2006 It wasn't in the Victory mod, ships just appeared after a few seconds. I know I have the bit of code for that, somewhere... I did find something in the GROUNDCOMPANIESREBEL.xml and GROUNDCOMPANIESEMPIRE.xml right above the company units line there is the:<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit> I think you just change this one to get it to work. not 100% sure though. I'm gonna have to find the other line of code. http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
1upD Posted October 1, 2006 Posted October 1, 2006 It wasn't in the Victory mod, ships just appeared after a few seconds. I know I have the bit of code for that, somewhere... I did find something in the GROUNDCOMPANIESREBEL.xml and GROUNDCOMPANIESEMPIRE.xml right above the company units line there is the:<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit> I think you just change this one to get it to work. not 100% sure though. I'm gonna have to find the other line of code. I JUST GOT A GREAT IDEA! Vader's call for reinforcements ability. It isn't "hero only" Another idea: <Create_Team> Yes </Create_Team> <Create_Team_Type>Darth_Vader_TIE_Fighter_Squadron</Create_Team_Type>Wonder how that works? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Eric072691 Posted October 2, 2006 Posted October 2, 2006 I have no idea. http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
Droid803 Posted October 2, 2006 Posted October 2, 2006 Uh yes that will work for making a land and space versions of a squadron that can be used on both Make the company transport the lead ship http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Eric072691 Posted October 3, 2006 Posted October 3, 2006 Then call in the reinforcements and have them appear out from behind the lead ship. (pure genius) http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
1upD Posted October 3, 2006 Posted October 3, 2006 Uh yes that will work for making a land and space versions of a squadron that can be used on both Make the company transport the lead ship I doubt that would......... YOUR A GENIUS! "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
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