EJMM Posted September 26, 2006 Posted September 26, 2006 (edited) So, it includes Hex editing, but where and what do I have to edit?, I'm asking this, because I changed the scale of the ships so they are more realistic, and the engines are still like before. Edited September 29, 2006 by EJMM http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
Eric072691 Posted September 26, 2006 Posted September 26, 2006 Try this:http://www.swgbex.com/Engines.html http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
EJMM Posted September 26, 2006 Author Posted September 26, 2006 Thanks for the tut, but I don't have 3d max, or at least not now, so any other way? http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
Dr. Nick Posted September 27, 2006 Posted September 27, 2006 umm, that tut is to add engine glows, not resize them i believe some one said previously on here before the posts were gone is to go to 2e4 http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
Eric072691 Posted September 27, 2006 Posted September 27, 2006 Maybe you can change them somewhere in the XMLs. I haven't gone that far into coding. http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
Avenger Posted September 27, 2006 Posted September 27, 2006 No, it's hex editor job. I've managed to do it with the 'try-and-fail method', it's slighly different for each kind of engine (I resized Y-Wing's and gave them for Sovereign SSD).
swgbex Posted September 27, 2006 Posted September 27, 2006 My tutorial does not show how to resize engines.. so that doesnt workYes its in the hex edit.. I myself have never tried.. as im steering away from using engines.. But grab bails SSD engine then grab the Y wing engine.. and find out whats different.. that should be the resize. .since they are the same particle http://www.swgbex.com/sig.jpgHehe IA 2 venator
EJMM Posted September 28, 2006 Author Posted September 28, 2006 So almost nobody knows how to do this http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
swgbex Posted September 28, 2006 Posted September 28, 2006 no.. quite a few people know... I just dont happen to because i dont use engine glows anymore...I know a few people who do know.. but.. who knows where they are atm http://www.swgbex.com/sig.jpgHehe IA 2 venator
EJMM Posted September 28, 2006 Author Posted September 28, 2006 Well, I just need a quick Tut, and i'm done http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
EJMM Posted October 1, 2006 Author Posted October 1, 2006 Anyone ??? http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
EJMM Posted October 7, 2006 Author Posted October 7, 2006 So no one knows... http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
DragonShadow Posted October 7, 2006 Posted October 7, 2006 y wouldn't u use engine glows? ??? http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
swfan654 Posted October 7, 2006 Posted October 7, 2006 I am pretty sure what swgbex means is nt using the EaW enigne glows, rather skins like this Lancer I converted from Warlords: http://i110.photobucket.com/albums/n115/swfan654/EAW_20060925_19042507.png http://i110.photobucket.com/albums/n115/swfan654/swf4.jpg
DragonShadow Posted October 7, 2006 Posted October 7, 2006 yeah, those work I guess...for the non-round glows anyway...although in FoC there are rectangular engine glows, so we could probably add proper engine glows to them once FoC comes out. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
swgbex Posted October 7, 2006 Posted October 7, 2006 I like them better.. http://www.swgbex.com/TR/gallary/images/trpic3.jpgDIdint link to it as a pic.. because its too big.. but .. i just like its got more detail than the EAW ones.. but im going to fix that with different custom particles later on.. http://www.swgbex.com/sig.jpgHehe IA 2 venator
DragonShadow Posted October 7, 2006 Posted October 7, 2006 I like them better.. http://www.swgbex.com/TR/gallary/images/trpic3.jpgDIdint link to it as a pic.. because its too big.. but .. i just like its got more detail than the EAW ones.. but im going to fix that with different custom particles later on.. Ooh, cool. How do you do that? Just leave them in place when converting the model? http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
swfan654 Posted October 8, 2006 Posted October 8, 2006 I dont know how he does it but, I just made a plane where I wanted the engines, then made an engine skin, then just applied it to the plane with MeshAdditive.FXO I think.... http://i110.photobucket.com/albums/n115/swfan654/swf4.jpg
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