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Every inch you gain costs you a gallon of blood! (Long grueling ground battles)


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This thread is for stories about grueling ground battles that took a long time. I'll start with mine:

 

I was playing as the rebels on yavin or something like that. The battles was 3 hours long and I lost. At first we were evenly matched. One failed skirmish at resource stations and another and another. Both sides had everything upgraded after a while and neither side was giving ground. Countless Imperials fell to my artillery, several snowspeeders shot down in a fiery blaze of glory. Hundreds upon hundreds of troops fell to turrets and other things. I had killed Darth Vader so many times I lost count, as well as how many times my heroes had fallen. Bombing runs were so regular that you could know exactly when they were going to be used. Eventually the Imperials smartend up and got more ATATs so they could get extra troopers that could be deployed where ever and often. I was losing ground. Slowly My outnumbered troops were slaughtered and my artillery falling to bombing runs. The rain poured for a long time and I'm sure the entire map would be saturated with blood and vehicle fluids if the game had that sort of realistic feature. Eventually I was down to my central landing zone and they kept coming and coming. Han Solo and Kyle katarn killed hundreds of troopers while chewbacca stole several ATATs. One by one the turrets were destroyed and my resource stations had been taken. My buildings fell one by one. Then Obi-Wan engaged Darth Vader in duel. Everyone else was dead. There was just Vader and obi wan dueling in the center of the last landing zone. All the Imperial units just stood there and watched as they dueled. I kept using force heal and force protect so that kenobi would prevail. He killed Darth Vader.... and instantly died as 3 ATATs, the Emperor, Several tanks and storm troopers, and even imp artillery all shot him at once. Then they blew up my command center and I lost........................... I looked at the battles stats and they were staggering. Every unit for both sides was at least in the double digits for losses.......

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Hmm...well I was playing as empire on a custom land skirmish map where none of the buildings were rebuildable witha and against a few "friends" I met online. It was basically in the shape of a sideways "U" with water in between and the bases on either end, with a giant array of turrets at the curved area. The power generators, are in the most vulnerable position, just behind the arracy of turrets, although there was a secondary generator a little further back, by the turbolasers. We start with a few artillery pieces each, for perimiter defense because of the nature of hovercraft crossing the water too quickly. It was one of those maps where resources don't matter - only holding landing zones for the base advance. Made for an ENTIRELY different way of gameplay.

 

We quickly secured the landing zones on our side of the U and set up a perimeter behind our turrets, and deploy the artillery along the shoreline against T2-B tanks that kept coming in. Then we waitied for the tech, as we knew our forces would never penetrate the turret defenses. As soon as tech 3 was reached, our team devided our efforts - one play build atrillery and managed defense, while I built AT-ATs for the offense, and another built 2-Ms to cross the water. I dropped my AT-ATs and began to advance on the turrets, taking them out along the way, while the 2-Ms were cut down by enemy turbolasers, but not before inflicting some damage to the barracks and light factory of the enemy (they repaired themselvesself). As I advanced through the turret field, I attempted a bobing run to clear the turrets, but the bombers were downed by enemy AA. At that time, I was hit by waves of T4-B tanks. Having only cleared half the field, I was taking heavy causalties, although I kept dropping addition AT-ATs, they didn't move fast enough to prevent the front line from being pushed back. Eventually, the enemy infantry came in after the tanks and we lost the mid-U landing zone as were forced to dig in at the shield generator.

At that point, the enemy called in 3 bombing runs on the same location at the same time, so as our AA Turrets could not cut down the bombers fast enough, and subsequently, we lost the turret field. As the T4-Bs came in, we had our artillery move forward to help cover but by that time, there were around 30 T4-Bs on the ground, advancing on our location. Needless to say, our AT-ATs were getting destroyed before they could finish dropping, and we lost the forward power generator. We called in several bombing runs and effective halted the T4-B advance by damaging/destroying most of the force, but not before they captured the generator landing zone. They also began to spam Airspeeders, so much that we had to construct a few AT-AAs to defend our generator.

As a last ditch effort to reclaim the landing zone, we built 3 palpatines and sent them out, converting the remaining T4-Bs to our side. As the newly-aquired tanks and palpatine moved towards the landing zone though, the second wave of T4-Bs landed and quickly cut our damaged tanks apart. Palpatine followed in suit.

At that point, we were getting desparate and set up artillery pieces all behind the shield, while the other player and I built 2-Ms to send across the water. We built a sufficient amount to take down their turbolaser towers, but the advance was stopped by the presence of anti-vehicle turrets slaughtering our damaged 2-Ms. We quickly built another strike force but by then, the enemy T4-Bs had arrived at our second power generator, and the artillery could not hold them fast enough.

Here was where we made our fatal error - we attempted to defend our power generator rather than attack while the enemy base turbolasers were offline. If we did, we would have probably won, because the AV turrets were few. (The 20 lost were from the defesive array away from the base)

But, we chose to play defenseive, and subsequently, our attack force was lost ,as well as our base shield. We then had to hole up behind the generator because of the T4-B waves. Here was when they just kept coming and breaking, coming and breaking.

Our attack forces failed because they realized their mistake and constructed addition AV turrets.

Eventually, we lost our Heavy factory and we were gradually being whittled down by their endless waves of T4-Bs.

As a very final last resort, we built scout troopers and did suicide bombing mission by scrabling across the water and droping several detonators before they were killed.

We eventually came to a point where everyone was tierd of the game and we all decided on leaving it.

Not exactly a victory, but it could have been.

Note, the losses are only MY losses.

My teammates porbably lost another 100 2-Ms, 30 AT-ATs, and about 60 SPMA-Ts, as well as numerous other units.

 

http://img.photobucket.com/albums/v423/kc1991/sweaw-20060624-163054.png

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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