cherry Posted April 1, 2006 Posted April 1, 2006 I seriously need some help for this... I listened to that thing already but I know I'm not that good at this kinda stuff... Copy the imperial AT-AT entry in GROUNDVEHICLES, paste it into the same file, give it a new name and change tag to Rebel. Copy the AT-AT entry in GROUNDCOMPANIESEMPIRE and paste into GROUNDCOMPANIESREBEL, change the name to something new, change affiliation, change the unit which makes up the company to the Rebel AT-AT you created in GROUNDVEHICLES instead of the imperial one. I copied the AT-AT entry: TEXT_REBEL_HEAVY_ASSAULT_COMPANY T4B_Tank T2B_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret Snowspeeder Plex_Soldier 1 Yes 100 450 Rebel 1200 90 Yes Yes 2 0 1 0 E_Ground_Advanced_Vehicle_Factory DUMMY_GROUND_COMPANY 4 no walker alliance_shuttle2 AT_AT_Walker 2, AT_AT Walker 2, MPTl i_button_atat.tga EV_AT-AT.ALO 300 0 0 30 45 EHD_Build_Vehicle EHD_Vehicle_Canceled Unit_Complete_AT_AT Unit_Fleet_Move_AT_AT 1000 DEPLOY_TROOPERS 20 Veers_Deployed_Imperial_Stormtrooper_Squad 2 B_Trooper_00, B_Trooper_01, B_Trooper_02 1600 30 EC_Level_Three_Tech_Upgrade Tactical_Units TEXT_TOOLTIP_ATAT TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE 0.05 1 THEN..I copied 2 75.0, 50.0 Generic_Shadow TEXT_UNIT_AT_AT_WALKER 2 T4B_Tank T2B_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret Snowspeeder Plex_Soldier TEXT_TOOLTIP_ATAT TEXT_ENCYCLOPEDIA_CLASS_HEAVY_WALKER EV_AT-AT.ALO i_button_atat.tga SELECTABLE ABILITY_COUNTDOWN, DEPLOY_TROOPERS, WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,TURRET,POWERED,REVEAL,HIDE_WHEN_FOGGED,UNIT_AI,STUNNABLE,DAMAGE_TRACKING,SQUASH,AFFECTED_BY_SHIELD 5 No Yes IsSupercrusher 450 Yes Yes 1.0 yes yes 2,1 1.75 0.1366 0.5 0.50 2 1 Yes yes .1 Land Giant Vehicle 28.0 10.0 Solo 100 5.0 8.0 1, 0.66, 0.33 0, 1, 2 null,SFX_Grenade_Detonation, SFX_Grenade_Detonation Walk Yes No Rebel 0 150 Armor_ATAT 1050 1050 999 999 400.0 400.0 90.0 MISSILE_TARGET00, MISSILE_TARGET01, MISSILE_TARGET02 1 4 2 3 55 60 B_Turret 3.0 2 1 Infantry, 0 Vehicle, 0 Air, 10.0 Structure, 0 50.0 Proj_Ground_Laser_Cannon_Red_ATAT 1.5 4 0.2 Unit_AT_AT_Death_SFX Unit_Select_AT_AT Unit_Move_AT_AT Unit_Fleet_Move_AT_AT Unit_Attack_AT_AT Unit_Guard_AT_AT Unit_AT_AT_Fire Unit_Assist_Move_AT_AT Unit_Assist_Attack_AT_AT EHD_ATAT_Destroyed EHD_Reinforcements_En_Route EHD_Reinforcements_Available EHD_Reinforcements_Cancelled Vehicle | AntiInfantry | AntiVehicle | AntiStructure | AntiAir LargeWalker 1x1 yes 1 1 Yes No Yes 60.0 0.0 Yes 600 75 3.0f 2 0.5 0.0 200.0 150.0 5.0 ATATAntiEverything 100.0 LargeWalker Damage_Cable_Attack, AT_AT_Walker_Cable_Attack_Death_Clone Damage_Normal, AT_AT_Walker_Death_Clone_00 Damage_Normal, AT_AT_Walker_Death_Clone_01 Damage_Normal, AT_AT_Walker_Death_Clone_02 1000 False AT_AT_Walker_Captured Shield_Penetration_Effect_Particle DEPLOY_TROOPERS 20 Veers_Deployed_Imperial_Stormtrooper_Squad 2 B_Trooper_00, B_Trooper_01, B_Trooper_02 Unit_Deploy_AT_AT No Take_Damage 0.0 0.15 360.0 30.0 No Infantry | LandHero | Vehicle | Air | Structure Unit_Lightsaber_Projectile_Block No Take_Damage 0.0 0.30 360.0 30.0 No Infantry | LandHero | Vehicle | Air | Structure Unit_Lightsaber_Projectile_Block 60 and...last but not least....Someone please tell me whatI did wrong and help me correct my mistakes! Thank you.
swgbex Posted April 1, 2006 Posted April 1, 2006 AT_AT_Walker 2, AT_AT Walker 2, MPTl and AT_AT_Walker 2 in the actual unit dont match up with the second one.. also try having no spaces so remove the space before the 2 in AT_AT_Walker 2try that and tell me if that is it http://www.swgbex.com/sig.jpgHehe IA 2 venator
cherry Posted April 1, 2006 Author Posted April 1, 2006 Oh please, help me edit what I did wrong because I fail to see what is where. =)
swgbex Posted April 1, 2006 Posted April 1, 2006 did u try what i said? http://www.swgbex.com/sig.jpgHehe IA 2 venator
cherry Posted April 1, 2006 Author Posted April 1, 2006 Sorry I had alittle trouble understanding you. I'm only 13. ;D
cherry Posted April 1, 2006 Author Posted April 1, 2006 AT_AT_Walker 2, AT_AT Walker 2, MPTl and AT_AT_Walker 2 in the actual unit dont match up with the second one.. also try having no spaces so remove the space before the 2 in AT_AT_Walker 2try that and tell me if that is it Do you mean that AT_AT_Walker 2, AT_AT Walker 2, MPTl is the only thing that is wrong?
swgbex Posted April 1, 2006 Posted April 1, 2006 1st of all it woulnt even drop because the 2nd one isnt the same as the first one AT_AT_Walker 2 the second one is missing a _alsou cant have a space between AT_AT_Walker(here)2 u must do this i do believe AT_AT_Walker_2 so change them all to AT_AT_Walker_2 and make sure they are IDENTICAL! http://www.swgbex.com/sig.jpgHehe IA 2 venator
swgbex Posted April 1, 2006 Posted April 1, 2006 right now also change that here http://www.swgbex.com/sig.jpgHehe IA 2 venator
cherry Posted April 1, 2006 Author Posted April 1, 2006 Okay now my game runs fine but when I tried to testit out in GC " Alderaan's Demise " I biuld a Heavy Factory but nothing changed.
swgbex Posted April 1, 2006 Posted April 1, 2006 alliance_shuttle2.. that cant be right?? .. can it.. did u edit it.. or is that really how it is written.. with a 2 at the end? http://www.swgbex.com/sig.jpgHehe IA 2 venator
cherry Posted April 1, 2006 Author Posted April 1, 2006 alliance_shuttle2.. that cant be right?? .. can it.. did u edit it.. or is that really how it is written.. with a 2 at the end? I copied that from the snowspeeder transport. I did that becuse I didn't know what to change.
swgbex Posted April 1, 2006 Posted April 1, 2006 try copying it from the rebel tank http://www.swgbex.com/sig.jpgHehe IA 2 venator
swgbex Posted April 1, 2006 Posted April 1, 2006 sure.. http://www.swgbex.com/sig.jpgHehe IA 2 venator
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