Foshjedi2004 Posted March 22, 2006 Posted March 22, 2006 Just copy and paste the XML from this File to the gamedata folder http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Mikan Cyclone Posted March 22, 2006 Posted March 22, 2006 Wow...this is just......disgusting....but realistic....but stilll, then the DS goes boom very quick....hmmmm.... http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
swgbex Posted March 22, 2006 Posted March 22, 2006 any way to make it variable?.. such more fighters higher success rate.. or 1 x wing = almost no chance.. http://www.swgbex.com/sig.jpgHehe IA 2 venator
Foshjedi2004 Posted March 22, 2006 Author Posted March 22, 2006 Yes This is the line I added to the units so probably not. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Naja Posted March 28, 2006 Posted March 28, 2006 Do the Rebels still need to win the space battle before any of the fighters can attack the Death Star?
Foshjedi2004 Posted March 28, 2006 Author Posted March 28, 2006 Thats to do with the Lua Scripts. Plus the fact that the DS doesn't have any HPs means that you cannot attack it directly. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
swgbex Posted March 28, 2006 Posted March 28, 2006 time to mod this game.. i think maybe if we make the DS buildable like a normal space station.. in 5 levels.. prototype... level 2.. all the way to level 5.. full built.heck we could even make level 4 look like the DS 2 looked that would also allow the DS to be destroyed before it could be finished then it could be a unit in a space battle that could be attacked http://www.swgbex.com/sig.jpgHehe IA 2 venator
FleetAdmiral AK Posted March 28, 2006 Posted March 28, 2006 Thats to do with the Lua Scripts. Plus the fact that the DS doesn't have any HPs means that you cannot attack it directly. Not true I got a bug that all my fighters and bombers attacked the ds however it has no model so they all were shooting empty space. The rebelion will bring peace to the galaxy! http://miniprofile.xfire.com/bg/sf/type/0/fleetadmiralak.png
DragonShadow Posted March 28, 2006 Posted March 28, 2006 Not true I got a bug that all my fighters and bombers attacked the ds however it has no model so they all were shooting empty space. It has a model, it's just in the background of the map. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
kingdark Posted March 29, 2006 Posted March 29, 2006 just for the record i think that option would stinknot at all atractive ok normaly all fighters should have a change to taking out the death star but if you do this then you take a way part of the strategic stuff http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
FleetAdmiral AK Posted March 30, 2006 Posted March 30, 2006 It has a model, it's just in the background of the map. I meant they just flew straight through it. The rebelion will bring peace to the galaxy! http://miniprofile.xfire.com/bg/sf/type/0/fleetadmiralak.png
DragonShadow Posted March 30, 2006 Posted March 30, 2006 I meant they just flew straight through it. Probably doesn't have a collision mesh...isn't any need for one, after all. It's too big to actually fit on a map. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
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