Graf Posted March 21, 2006 Posted March 21, 2006 Alright guys, run into yet another problem. In my mod I'm making I have the MC80 and the MC90. MC80 uses the winged model and the MC90 is using the Home One model. I have the Home One's scale factor set to 2.9 and the MC90 set to 1.3. Problem doesn't come up until the MC90 is destroyed, it resizes to the Home One's scale factor. I have set both death clones to match each size but it still doesn't work. Here are the death clones for each ship. MC90 TEXT_UNIT_CALAMARI_CRUISER_90 RV_HOMEONE_D.ALO Unit_Calamari_Death_SFX 1.3 -290.0 0.5 0.3 0.05 0.02 5 Rebel capital_ship CAM_HomeOne_Die.tec true Home One TEXT_UNIT_HOME_ONE RV_HOMEONE_D.ALO Unit_Calamari_Death_SFX 2.9 -290.0 0.25 0.3 0.05 0.02 5 Rebel capital_ship CAM_HomeOne_Die.tec true Also...when I resize the Home One to 2.9, it doesn't seem to know its size. Star Destroyers just go through the ship like its not there when they should be colliding. Anyone?
Mikan Cyclone Posted March 21, 2006 Posted March 21, 2006 The scary thing is that I did the exact same thing to combat my SSD's. (HAX0RR3D!) Did you change the size value (or something similar)? I know what's wrong with it; While the model and the unit may say it's big, the Collision mesh stays the same. That's the reason. The death clones are a mystery...I had them working just fine...let me see what I can get... This is mine: TEXT_UNIT_CALAMARI_CRUISER RV_HOMEONE_D.ALO Unit_Calamari_Death_SFX 1.5 -290.0 0.25 0.3 0.05 0.02 5 Rebel capital_ship CAM_HomeOne_Die.tec true Also, did you change the death clone in the unit? (Specifically, I mean this line: Damage_Normal, MC90_Death_Clone) If you didn't, that would be the problem. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Mikan Cyclone Posted March 21, 2006 Posted March 21, 2006 Glad I could help. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
DragonShadow Posted March 21, 2006 Posted March 21, 2006 There's gotta be a way to increase the size of the collision mesh. I just don't have a clue how. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
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