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Posted
Urm, I didn't.  I believe it's Adonnay's Open Conflict mod that has the marauder cruiser behaving like a fighter.  You can look at that one :)

EAW: Star Wars Realism v3.0 - a mod that improves the realism, balance & gameplay from the default EAW Space Combat & Space Skirmish.  Introduces a FLEET! Deathmatch mode.

 

http://pff.swrebellion.com/index.php?topic=2763.0

http://www.lucasforums.com/showthread.php?t=161089

 

EAW: Tactical Command - a Space Skirmish mod that seeks to bring tactics to EAW.  Also introduces Scenario play.

 

http://pff.swrebellion.com/index.php?topic=3136.0

http://www.lucasforums.com/showthread.php?t=162569

Posted
I tried that but it didnt work. I'm on my way to my first realism mod, so I can get better at modding. I would also love to have lessons through msn or something. ;) ;D :D:) *EDIT* I now know how. Change any ship's class and space layer to fighter, then in the space behavior line of code change simple_space_locomotor to fighter_locomotor. Then add fighter_locomotor to the line of code above space behavior, entitled . All done.

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