MajorPayne Posted March 19, 2006 Posted March 19, 2006 Okay so this was requested and after a little fiddling I've managed to get the Nebulon B to have its own fighter bay. Now I dont' think I missed anything out so if I did it would be appreciated if the details could be filled in, but here a baby tutorial on my method: Add this to Hardpoints.xml HARD_POINT_FIGHTER_BAY Yes Yes HP_F-L_BONE HP_F-L_COLL TEXT_FIGHTER_BAY_HARDPOINT 100.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death and above this line: Information: changed attachement_Bone and Collision_Mesh to HP_F-L_BONE and HP_F-L_COLL which is also the location of the front laser point on the NebulonB (taken from the weapon hardpoint further up the file). ----------------------------------------------------------------------------------------------------------------------------- Now add the following lines to Spaceunitsfrigates.xml: Under line: 8 place this: A_Wing_Squadron, 2 5 A_Wing_Squadron, 2 Information: This will give the ship two squadrons of Awings (although you should be able to change it to any of the fighters with the correct line). ----------------------------------------------------------------------------------------------------------------------------- In the line with in it add in SPAWN_SQUADRON so it looks like: SPAWN_SQUADRON, ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, ASTEROID_FIELD_DAMAGE, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA Information: This, AFAIK forces the ship to create fighters. Under add HP_NebulonB_Fighter_Bay to the line so the game recognises the hardpoint is needed. ----------------------------------------------------------------------------------------------------------------------------- If thats everything you should find that you'll need to zoom in a bit to check. The ship should have two hardpoints at its front left point. I'm not sure what'll happen if one is destroyed. Presumably both will be but then I don't think theres any seperate spawn location for the nebulonB. Conclusion - Until the tools are released this might be the only work around!!
MajorPayne Posted March 19, 2006 Author Posted March 19, 2006 An update. Okay so all went well up the the point of the hangar hardpoint being destroyed. In short at the moment it can't be which makes the ship indestructable (not being to blow up the hardpoint is problematic so some more experimentation is required).
AdmarilRyan Posted March 19, 2006 Posted March 19, 2006 I got around that by changing one of the laser hardpoints into a hanger bay so now it works perfectly, however, the ship is obveiously weaker in terms of firepower. Still a few Awings more than make up for that I think.
MajorPayne Posted March 19, 2006 Author Posted March 19, 2006 Got it working perfectly. I found that by changing the: HP_F-L_COLL to: SPAWN_00 The hardpoint can not be destroyed.
Bodin Posted March 19, 2006 Posted March 19, 2006 I don't think this was needed. It was in my Full Version Tutorial. BODiNEmpire at War ModderPFF Moderator
Mandalore Posted March 19, 2006 Posted March 19, 2006 (edited) This has all ready been done by rebel555 already. Thanks for posting it tho, some people may have missed that tutorial. Edited March 20, 2006 by Mandalore
Mikan Cyclone Posted March 20, 2006 Posted March 20, 2006 While it is a good idea to address this again, it would help if people looked in the tools an tutorials topic before they post questions to this stuff. Nice tutorial, by the way. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
MajorPayne Posted March 20, 2006 Author Posted March 20, 2006 Sorry guys. Just got over excited when I managed to figure something out on my own (for a change).
Bodin Posted March 20, 2006 Posted March 20, 2006 There's nothing to be sorry about. BODiNEmpire at War ModderPFF Moderator
rebel5555 Posted March 21, 2006 Posted March 21, 2006 You did do a good job on this tutorial. There is nothing to be sorry about I'm the same way ;D "With all my devotion to the Union and the feeling of loyalty and duty of an American citizen, I have not been able to make up my mind to raise my hand against my relatives, my children, my home. I have therefore resigned my commission in the Army, and save in defense of my native State, with the sincere hope that my poor services may never be needed, I hope I may never be called on to draw my sword....."Robert E. Leehttp://img141.imageshack.us/img141/9910/ak47cat1502op0sa.gif
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now