Mikan Cyclone Posted March 15, 2006 Posted March 15, 2006 Due to popular demand, I'm releasing this fix early. It lets you build the Penguins, Xizor, Tani, and the Shadowclaw. It also has a Xizor-only mode because of.....I dunno. SOrry for the unflashy thing, but I have a headache now and I'm spent.... Enjoy. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 15, 2006 Posted March 15, 2006 how do i take out the penguins from this pack, cuz this is awsm, except the penguins jus dont really seem like star wars, 2 me. So what do i have to modify to take them out?
Mikan Cyclone Posted March 15, 2006 Author Posted March 15, 2006 Open up specialstructures.xml, hit ctrl+f, type penguin, and delete any instances it finds. The penguin is there for fun. ;D http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 15, 2006 Posted March 15, 2006 (edited) 2 bugs i found, 1 of em i fixed myself: 1. The Shadowclaw isnt buildable beyond space station level 2 2. The Virago isnt buildable AT ALL. I fixed bug #1 myself, my only problem is the Virago ALSO, is there any way for u to set Kyle Katarn in space with the Moldy Crow, The Venator-Class Star Destroyer: Absolution, TIE Advanced squadrons, Pod Walkers for the Empire, Venators with V-Wings for the Rebels, Venators with TIE's for the Empire, Imperial Navytroopers, and TIE's and X-Wings for ground combat ALL in skirmish Come to think of it, i cant even get the absolution to work in GC in the 1st place, lol (please forgive me if this is a little too much for u all at once) Edited March 16, 2006 by Kou Uraki
Mikan Cyclone Posted March 16, 2006 Author Posted March 16, 2006 Wow...I guess I really should have tested this....sorry. I'll work on the virago right away. The other stuff I'll try. Maybe they could be apart of my upcoming "Project" http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 16, 2006 Posted March 16, 2006 ooh, a cliffhangar, raising suspense ;D cant wait to see what this so called "project" is P.S. i didnt really notice any new ground units last time i checked.
DragonShadow Posted March 16, 2006 Posted March 16, 2006 Mikan, you're killing me. Every time you release something you mention this mysterious "Project"...I'm getting overly curious as to what evils you're plotting... ;D http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Mikan Cyclone Posted March 16, 2006 Author Posted March 16, 2006 I'm not going to give away anything big yet, but it's a series of mods that concentrate on fun rather than realism. Kinda like a stress reliever mod. And I'm thinking of allowing everyone to participate in it.... http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 16, 2006 Posted March 16, 2006 well, if u wont give it away, could u at least try to add the Black Sun Pirates as a seperate selectable faction and put the virago with them? and are the shadowclaw and moldy crow originally pirate units? cuz i never saw the shadowclaw and moldy crow until EAW came out.
DragonShadow Posted March 16, 2006 Posted March 16, 2006 That's complicated. The GUI in Empire at War only supports two playable factions at a time, for one thing. And if you've never seen the Moldy Crow, then you've never played Jedi Knight. *Force Influence* "You will play Jedi Knight now... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Kou Uraki Posted March 16, 2006 Posted March 16, 2006 i wish i could, but im broke. Who drives the moldy crow? and is the shadowclaw in there too? or is it jus a left out pirate ship?
Mikan Cyclone Posted March 16, 2006 Author Posted March 16, 2006 Why, Kyle Katarn is the pilot of the Crow! The Shadowclaw is a Barloz-Class freighter, and it should be in the fix. You have to download the shadowclaw mod first, though. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 16, 2006 Posted March 16, 2006 so whats the shadowclaw's purpose? is it a pirate vessel? or was it originally jus a freighter?
Mikan Cyclone Posted March 17, 2006 Author Posted March 17, 2006 It's supposed to be a freighter, but I put it in for the Imperials as an anti-corvette. Helps end those problems of all those corellian corvettes murdering all your fighters. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 18, 2006 Posted March 18, 2006 and is it me, or does the shadowclaw cease to fire its missiles often. Ive observed that whenever i tell it to attack, it gets in range, then jus sits there. But if i tell it to move and attack, it fires away. Dunno if its just me on that tho.
JediKnightNathan Posted March 18, 2006 Posted March 18, 2006 The shadowclaw Looks like something Mara Would fly around in when she isent on ground or in her z95.A cool ship for a kicking fighter.
Kou Uraki Posted March 18, 2006 Posted March 18, 2006 hold that though, mara originally had a z-95 as her space craft?
Mikan Cyclone Posted March 18, 2006 Author Posted March 18, 2006 She had one while working for Karrde, I think. I really don't know. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 19, 2006 Posted March 19, 2006 so, mikan. Can u also make it that mara has an upgraded z-95 or something? and also, hows the virago fix coming along?
Mikan Cyclone Posted March 20, 2006 Author Posted March 20, 2006 Sorry 'bout the late reply. Here's the fix for the Virago and the Shadowclaw, so they'll be buildable at all tech levels. Tested by me, so they DEFINETLY work. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
Kou Uraki Posted March 21, 2006 Posted March 21, 2006 thats what im talking about, mikan! now about that "project" of yours, lol...
Kou Uraki Posted March 26, 2006 Posted March 26, 2006 what a sec, the virago is still not working. And i did everything u said to
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