MajorPayne Posted March 15, 2006 Posted March 15, 2006 Could somebody do me a huge favour and post the exact lines of code and file list for me to make the Venator buildable in both skirmish and GC for all sides. Bryant did explain it to me, but I can't for the life of me remember how to do it (bad things happen when you over mod your game and you end up with errors left, right and centre and end up having to redo your personal mod (yet again)). Many thanks in advance.
Malikovski Posted March 16, 2006 Posted March 16, 2006 Add this to UNIQUEUNITS.XML TEXT_UNIT_JEDI_CRUISER Tartan_Patrol_Cruiser Broadside_Class_Cruiser Star_Destroyer Victory_Destroyer TIE_Bomber NV_JEDICRUISER.ALO 180, 0, 0, 200 0.999 1.2 1 30 3200 650 3200 40 3000 500 Space Frigate 0 0 0 3 2.2 0.7 0.2 5 Yes 2.0 .1 .1 -90 Armor_Nebulon_B 1.6 400 -30 35.0 1.5 Rebel No No frigate 3 yes no 0 10 8 1 1800 45 4000 Yes 8 VWing_Squadron_R, 1 5 VWing_Squadron_R, 1 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED SPAWN_SQUADRON, ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, ASTEROID_FIELD_DAMAGE, ION_STUN_EFFECT, NEBULA 1200.0 0.24 1000.0 Yes Large_Explosion_Space Small_Damage_Space HP_Jedi_Cruiser_Shield_Gen, HP_Jedi_Cruiser_Engines, HP_Jedi_Cruiser_FL, HP_Jedi_Cruiser_FR, HP_Jedi_Cruiser_ML, HP_Jedi_Cruiser_MR, HP_Jedi_Cruiser_BL, HP_Jedi_Cruiser_BR, HP_Jedi_Cruiser_Fighter_Bay Frigate | AntiCorvette i_button_jedi_cruiser.tga 1200 0 0 0 45 yes True RHD_Build_Vehicle RHD_Construction_Complete RHD_Unit_Canceled Unit_Acclamator_Moving_Engine_Loop Unit_Select_Jedi_Cruiser Unit_Move_Jedi_Cruiser Unit_Fleet_Move_Jedi_Cruiser Unit_Attack_Jedi_Cruiser Unit_Guard_Jedi_Cruiser Unit_Stop_Jedi_Cruiser Unit_Barrage_Jedi_Cruiser Unit_Asteroids_Jedi_Cruiser Unit_Nebula_Jedi_Cruiser HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Jedi_Cruiser HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Jedi_Cruiser HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Jedi_Cruiser HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Jedi_Cruiser HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Jedi_Cruiser HARD_POINT_ENGINE, Unit_HP_ENGINES_Jedi_Cruiser HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Jedi_Cruiser Unit_Acclamator_Idle_Engine_Loop Unit_Acclamator_Moving_Engine_Loop Unit_Acclamator_Cinematic_Engine_Loop Unit_Cruiser_Death_SFX Yes Yes 1.0 1.0 1000.0 0.0 400.0 5.0 Frigate Damage_Normal, Jedi_Cruiser_Death_Clone 3.0 5.0 5.0 0.5 TEXT_TOOLTIP_VENETOR TEXT_ENCYCLOPEDIA_CLASS_FRIGATE 12000 DEFEND 25 60 WEAPON_DELAY_MULTIPLIER, 1.0f SHIELD_REGEN_MULTIPLIER, 1.0f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 0.8f Unit_Defend_Assault_Frigate 2000 30 Tactical_Units 3 TEXT_UNIT_JEDI_CRUISER NV_JediCruiser_D.alo Unit_Star_Destroyer_Death_SFX 1.2 -330.0 0.25 0.02 0.05 0.02 5 true TEXT_UNIT_JEDI_CRUISER Corellian_Corvette Corellian_Gunboat Nebulon_B_Frigate Y-wing Calamari_Cruiser NV_JEDICRUISER.ALO 0.999 1.2 1 30 3200 650 3200 40 3000 500 Space Frigate 0 0 0 3 2.2 0.7 0.2 5 Yes 2.0 .1 .1 -90 Armor_Nebulon_B 1.6 400 -30 35.0 1.5 Empire No No frigate 3 yes no 0 10 8 1 1800 45 4000 Yes 8 VWing_Squadron_E, 2 VWing_Squadron_E, 6 TIE_Fighter_Squadron, 2 TIE_Bomber_Squadron, 1 5 TIE_Fighter_Squadron, 2 TIE_Bomber_Squadron, 1 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED SPAWN_SQUADRON, ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, ASTEROID_FIELD_DAMAGE, ION_STUN_EFFECT, NEBULA 1200.0 0.24 1000.0 Yes Large_Explosion_Space Small_Damage_Space HP_Jedi_Cruiser_Shield_Gen, HP_Jedi_Cruiser_Engines, HP_Jedi_Cruiser_FL, HP_Jedi_Cruiser_FR, HP_Jedi_Cruiser_ML, HP_Jedi_Cruiser_MR, HP_Jedi_Cruiser_BL, HP_Jedi_Cruiser_BR, HP_Jedi_Cruiser_Fighter_Bay Frigate | AntiCorvette i_button_jedi_cruiser.tga 1200 0 0 0 45 yes True EHD_Build_Vehicle EHD_Construction_Complete EHD_Unit_Canceled Unit_Acclamator_Moving_Engine_Loop Unit_Select_Jedi_Cruiser Unit_Move_Jedi_Cruiser Unit_Fleet_Move_Jedi_Cruiser Unit_Attack_Jedi_Cruiser Unit_Guard_Jedi_Cruiser Unit_Stop_Jedi_Cruiser Unit_Barrage_Jedi_Cruiser Unit_Asteroids_Jedi_Cruiser Unit_Nebula_Jedi_Cruiser HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Jedi_Cruiser HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Jedi_Cruiser HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Jedi_Cruiser HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Jedi_Cruiser HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Jedi_Cruiser HARD_POINT_ENGINE, Unit_HP_ENGINES_Jedi_Cruiser HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Jedi_Cruiser Unit_Acclamator_Idle_Engine_Loop Unit_Acclamator_Moving_Engine_Loop Unit_Acclamator_Cinematic_Engine_Loop Unit_Cruiser_Death_SFX Yes Yes 1.0 1.0 1000.0 0.0 400.0 5.0 Frigate Damage_Normal, Jedi_Cruiser_Death_Clone 3.0 5.0 5.0 0.5 TEXT_TOOLTIP_VENETOR TEXT_ENCYCLOPEDIA_CLASS_FRIGATE 12000 DEFEND 25 60 WEAPON_DELAY_MULTIPLIER, 1.0f SHIELD_REGEN_MULTIPLIER, 1.0f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 0.8f Unit_Defend_Assault_Frigate 2000 30 Tactical_Units 3 Then add this to HARDPOINTS.XML: HARD_POINT_FIGHTER_BAY Yes Yes SPAWN_00 SPAWN_00 TEXT_FIGHTER_BAY_HARDPOINT 100.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death That should do it. Please note, this is not the standard Venator add-on. It's part of an in-progress Late Republic through Empire mod, so the Venators will spawn V-Wings at tech level 0 and 1, and TIEs and tech level 2 and up. Rebel cruisers always spawn V-Wings (haven't gotten around to adjusting that one to spawn X/Ys at higher tech).
MajorPayne Posted March 16, 2006 Author Posted March 16, 2006 A million thanks Malikovski. Thats a great help indeed.
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