Jump to content

Recommended Posts

Posted

Well I was banging my head on the table as I though about the manner in which skirmish differs from galactic conquest and came to some conclusions about how Skirmish will work in ROR.

 

Ground Skirmish formations will be completely seperated from the galactic conquest and campaign formations, they will be different in their performance as well to reflect the difference in Gameplay that Skirmish will represent.

 

Ground skirmish formations will have a rate of fire equal to Legendary units (With a few exceptions) but an accuracy equal to untrained formations, thus making combat swifter then in Galactic Conquest.  Also the skins used by the sides will be the normal ones from the game in Skirmish, while the skins used in Galactic Conquest will be of my own design  ;D  Also some units will not be available in skirmish mode, specifically those infantry formations that utilize custom skins (Army Troopers, Swamp Troopers, Hazard Troopers...)

 

So Skirmish will play different then the primary campaign... no big deal.

Forum and RPG Membership:

http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg

 

Signature:

Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...