Jump to content

Recommended Posts

Posted

Basically I have a few questions and was wondering if anyone is working on or has already managed to solve any of these problems;

 

Q1. Has anyone managed to change what an individual unit considers ground level in ground combat (not the hover offset) ie. the height at which the unit will spawn at a reinforcement point ?

 

Q2. Is there a way to limit the number of times a unit can fire its weapons or use a specific ability ?

 

Q3. Is there a way to use a unit's collision mesh to prevent it from colliding with another unit in ground combat ?

 

Q4. Has anyone managed to get a spawned unit to actually link to a unit on the galactic map ie. be able to create NEW units on the galactic map from within tactical battles ?

 

Q5. Has anyone managed to find a way to switch between primary and secondary locotors manually or automatically ?

 

Q6. Have people been able to make a unit obulete ie. can't be built after a set period of time or on gaining a set tech level ?

 

 

If anyone does have ideas on solving these please let us know as for some of these I'm more or less out of ideas for.

Thanks

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...