Jump to content

Bugs/balance


Recommended Posts

1. Rebels can't blockade run planets they own, so they can place troops to renforce the planet. I believe they should be able to do this.

 

2. Obi-won with Han Solo and Chewie are an unbeatable team, they can raid planets and unless the planet has darth (Or a aton of tie maulers) on it, you might as well retreat.

 

3. Tractor Beam is really worthless, it needs to slow targets to a complete stop.

 

4. No blockade buster unit, if all your planets are blockaded as the empire (Maybe the rebels) you are screwed.

 

5. Rebel artillery > Empire artillery, rebel can shoot at a much closer range, can run over ground troops, and has the ping anywhere on the map drone.

 

6. The TIE scout is a horrible tech 4 unit, need to be bigger squadrons.

 

7. There is a horrible bug that makes it so any building on a blockaded planet gets stuck at 99% and won't finish until the blockade it gone.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...