PipfunatUT Posted February 28, 2006 Posted February 28, 2006 Hey Friends, How can you make the ATAT side Head lasers fire? Also for the ATST? Anyone know? hook'em
tibmaker Posted February 28, 2006 Posted February 28, 2006 Would it be possible to have it so all vehicles have the equivalent of "hardpoints" simular to ships? Lol, that would solve your problem. Hell, you can even make the legs a target. http://www.bfpexpansion.com/tibmaker.jpghttp://www.federationstudios.net/factions/banners/tibmaker.jpg
Nevets Posted February 28, 2006 Posted February 28, 2006 Ah, blowing the head off an AT-AT. I would still be deploying troops, but its head would be gone. Or an At-St with out one of its legs. Just laying there on the ground shooting at anything that passes by. haha.
DragonShadow Posted February 28, 2006 Posted February 28, 2006 Sweet... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
reddogzl Posted February 28, 2006 Posted February 28, 2006 if we could code that, it would be soo cool, can you imgine the problems it would cause your enemies if they didn't totally destory your vehicles?
Prophion Posted March 1, 2006 Posted March 1, 2006 Well there are 2 hardpoints for the AT-AT's cheek mounted blasters. The seem to however have firing restrictions on them that only allow it to fire on infantry...and it's possible that they only fire on infantry when the main blasters are also. I've never really bothered to watch and see if it works. If you want to play around with it, the entry starts at line 6257 of the hardpoints.xml. 'All that evil needs to triumph, is for good men to do nothing.'
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