Brashin Posted February 27, 2006 Posted February 27, 2006 I was wondering if anyone could work up a Mod where it allows ALL Capital Ships to use the 3 types of special abilities (Power to Engines, Shields, Firepower). Each ship has the ability to toggle which ability to boost and it would be tactically important which one a ship uses in battle. Now I am not saying when an ISD boosts engines it moves as fast as a Corvette, but perhaps a similar % increase in speed boost to turn around and then fire off a broadside....what does everyone think???
Necro Posted February 27, 2006 Posted February 27, 2006 it's a great idea, as i lore wise i don't see a reason why not!
Zer_Teron Posted February 27, 2006 Posted February 27, 2006 Can units have more than two abilitys in the full game? They couldnt in the demo, and i havnt tried the full yet. http://img20.imageshack.us/img20/3488/zersigef1.jpg
DeathSquire36 Posted February 28, 2006 Posted February 28, 2006 I think that's a great idea. Would really spice up space battles a bit and give your units a little more freedom in how they act. Big ship under fire? Add power to shields and let it's escorts take care of it. Maybe even put power to their weapons. ;D I like it. http://img51.exs.cx/img51/4190/boylecopy0zn.jpg
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