DeathSquire36 Posted February 23, 2006 Posted February 23, 2006 (edited) Hey. I just got into a little bit of EaW editing for the first time (upping population limits and planet credit values and such), and I'd like to know if its possible to change a map's win conditions. I play the Galactic Conflict GC map, and the normal win conditions are to either wipe the other faction off the face of the galazy, or destroy / protect the Death Star. I would like to add another win condition being that if Coruscant falls, the Empire loses. What XML file would I have to edit for this and what values should I edit? Or is it even possible? Thanks for any help you guys can provide. EDIT: I found the XML file with the victory conditions in it. Here's the current conditions: Galactic_All_Planets_Controlled, Galactic_Opponent_Controls_No_Planets, Galactic_Super_Weapon_Destruction, The Imperial conditions are almost identical. Any idea what I should add to this to make Coruscant a victory condition? Thanks. Edited February 24, 2006 by DeathSquire36 http://img51.exs.cx/img51/4190/boylecopy0zn.jpg
DragonShadow Posted February 24, 2006 Posted February 24, 2006 Look in the other GC campaigns. In one of them, the Empires loses if Coruscant falls...I found out the hard way. > http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
DeathSquire36 Posted February 24, 2006 Author Posted February 24, 2006 (edited) Great! Thanks a bunch. EDIT: Found the code. Added the Control Named Planets part and tested it out. Works beautifully. Thanks for the help! Galactic_All_Planets_Controlled, Galactic_Opponent_Controls_No_Planets, Galactic_Super_Weapon_Destruction, Galactic_Control_Named_Planets, Coruscant Edited February 24, 2006 by DeathSquire36 http://img51.exs.cx/img51/4190/boylecopy0zn.jpg
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