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Stuck at Killing the Imperial Spy on Alterzzi


Cold-Fusion
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Ive just been given the mission to take out the spy who is about to sell us to the empire, it asks you to escort Antilles to the system but its on the other side of the galaxy with about 6 Empire controlled planets in between, THe rebel alliance only control 4 planets so far. Any idea's how you do this apart from waiting and building a massive space fleet? the empire are taking planets left right and centre around me.
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Honestly, this was the point I switched to Galactic Conquest mode. :P

 

After playing the game a bit more, I'm assuming you are supposed to conquer all the planets up to the one you are supposed to go to. It seems a bit silly that the game has nothing to say about this, though.

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I had about eight planets before I attacked.  Most of those fleets that are moving around are transport for ground units, so don't let that scary you.  But some are fleets.

 

Don't worry about time.

 

I have more at this  topic  http://pff.swrebellion.com/index.php?topic=2566.0

I must not fear

Fear is the mind-killer

Fear is the little death that brings total obliteration

I will face my fear

I will permit it to pass over me and through me

And when it has gone past, I will turn the inner eye to see its path

Where the fear has gone there will be nothing

Only I will remain

-- The Bene Gesserit Litany Against Fear

from the novel Dune by Frank Herbert

http://www.petroglyphgames.com/images/hierarchy_banner1.jpg

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Thanks for the replies, looks like its going to take me a while to get past this, i decided to capture wayland, and i managed it, yay me, the empire of course sent a fleet to try and stop this but i managed to destroy it. obviously quite peeved by this a massive fleet attacked Alderan, and destoryed my main ship building facility, i managed to get a few defense ships clear. so i switch production to dantooine reinforce antilles fleet and send it back,(they were protecting wayland at the time. the empire failed to captiure alderan on land and my fleet arrived and softened them up, i retreated with abou half my fleet left, rebuilt and came back this time freeing the system from the empire.

 

 

Im playing this on easy, its so damn hard, and im struggling to control 5 planets, i cant even get to kashyyk, i fear for my future.

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let me help you DONT CAPTURE THE PLANETS just do the space battles and get to the planet the empire doesn't attack your planets and you do the mission.  On the way back you may have to do 1 space battle and sorted.
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I capture every planet that I cant. I need the income and the increase army size. Fortify every planet so the empire can't get them back.
http://i3.photobucket.com/albums/y79/TaIIon/palpatine_signature.jpg
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Well its all easier said than done, Planetary defences are expensive $2000 for Ion Cannons and $4000 for turbolasers, and as the Rebellion and being early in the game i dont really have that kind of cash. think i only have 5 planets bringing about ~$700 a turn (on the empire campaign i have the same amount of planets but im getting $1500 per turn. and my army size is at maximum and its not really enough so i have no choice but to try and capture planets.

 

But i suppose to be fair being the rebels isnt supposed to be a walk in the park but i think petroglyph could have made it slightly easier at the start, id hate to think what Hard is like (im playing it on easy)

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Yeah its strange that Turbos are twice as expensive as Ion Cannons, Ion Cannons are much more useful. They came in with an ISD and fighter killer escort once, while i only had a couple of Nebs and Ion Cannon. One shot with the Ion Cannon and the ISD was disabled for most of the fight so the nebs wiped out the fighter killers and the Y-Wings took out the ISD, they can help turn the tide of a battle.
http://img20.imageshack.us/img20/3488/zersigef1.jpg
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