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Posted
I modded a Venator (the Absolution if you've used my mod) to include turbolasers instead of missile launchers.  The missiles were removed, point-defense lasers shifted from the back to the middle (referring to attachment bones) and added the turbos in the back.  It all works fine, but the model shows some battle damage and smoke even when at full health.  Anyone know what's going on?  ???

Quis custodiet ipsos custodes?

http://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/ueawsig4mu9.png

http://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/mint_user-1.png

Posted
Did you leave some bones unoccupied? I you did, the game might consider them as destroyed hardpoints and show the fire and smoke to show where the 'damage' is. That's my guess, at least.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

Posted
Hmmm...I've looked at it, and I can't seem to find anything wrong (nothing I can tell). We need someone who really knows what they're doing, because I don't get it...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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