Jmaster3265 Posted February 10, 2006 Posted February 10, 2006 Are we allowed to request mods just curious? I have a few mods in mind... http://img74.imageshack.us/img74/1135/jmaster3265signew13rd.jpg
Lucius Posted February 10, 2006 Posted February 10, 2006 do you mean a request for one to be created or rqueting permision to make one?
EJMM Posted February 11, 2006 Posted February 11, 2006 Request for a mod to be created. http://miniprofile.xfire.com/bg/bg/type/2/Darksitheduardo.png
kingdark Posted February 11, 2006 Posted February 11, 2006 i would like to see in a mod:a less agresive computermore icome on planetsand to be able to drop more units on ground battles. like 25 points or even 50 http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
swgbex Posted February 11, 2006 Posted February 11, 2006 U can put it on easy cant you? u can build mines on planets with starting incomes of 100+. and ive gotten a planet to give me 3k money http://www.swgbex.com/sig.jpgHehe IA 2 venator
Lucius Posted February 11, 2006 Posted February 11, 2006 only 3000? i got one makin hundreds of 1000's but thats also a mod
kingdark Posted February 11, 2006 Posted February 11, 2006 i know i also experimented with that a bit, but to be able to drop more units is much more diifficult none of the mods changed that until now http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
Pierre Posted February 15, 2006 Posted February 15, 2006 My god ! You guys don't think that there is too much units bought too easily in EAW already ? Pierre, Always up for a rebellion game, Hardly waiting for a rebellion 2.
kingdark Posted February 15, 2006 Posted February 15, 2006 huh? say again? http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
FleetAdmiral AK Posted February 15, 2006 Posted February 15, 2006 same here kingdark same here The rebelion will bring peace to the galaxy! http://miniprofile.xfire.com/bg/sf/type/0/fleetadmiralak.png
DragonShadow Posted February 15, 2006 Posted February 15, 2006 i know i also experimented with that a bit, but to be able to drop more units is much more diifficult none of the mods changed that until now No it's not, just change the Population_Value to 0. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Lucius Posted February 16, 2006 Posted February 16, 2006 My god ! You guys don't think that there is too much units bought too easily in EAW already ? i beleive he means that the demo was made to make units VERY quickll
jedi mike Posted February 17, 2006 Posted February 17, 2006 If i could request a small mod where u have a full Galaxy, but the empire and rebels start on 1 planet each, and spread out from there cuz i don't like how in the galatic conquest the planets are all spread out. I would like to be able to pick the planets to go after in the beginning instead of just be given certain planets i think it should be very easy to do that but i know zero about modding so that would be cool if someone could do this. ;D "Nothing beats a good blaster at your side"Han Solo My screen name online is (PFF)Jedi_Mike
DragonShadow Posted February 17, 2006 Posted February 17, 2006 i beleive he means that the demo was made to make units VERY quickll It was. I've been playing the EaW full version all morning, and even when time is set to double units build and transit between planets slower than normal time in the demo... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
RogerWilco Posted February 21, 2006 Posted February 21, 2006 If i could request a small mod where u have a full Galaxy, but the empire and rebels start on 1 planet each, and spread out from there cuz i don't like how in the galatic conquest the planets are all spread out. I would like to be able to pick the planets to go after in the beginning instead of just be given certain planets i think it should be very easy to do that but i know zero about modding so that would be cool if someone could do this. ;D I just developed a new mod that does the following: I remade the Galactic Conquest Campaign with only 1 Rebel planet (Yavin) and 3 Imperial Planets (Corucsant, and two others next to it). The rest of the 43-planet system is occupied by pirates, but a few of the planets are empty. I will think of expanding the editing of this campaign into including ALL the heroes available in the game but I need time to research how (if anyone can point me in the right direction, hint hint)... If you want a copy of this mod please email me at adminREMOVETHIS@chesplace.com RogerWilco
1stStrikeRecon Posted February 21, 2006 Posted February 21, 2006 Adding new heroes is easy. In the campaign list info, there is a section that has the rebel heroes and imperial heroes under the respective factions. It says stuff like "Mon_Mothma_Team" and such. Just add desired hero "team," then place them on a planet in the "Starting Units" area. Tada! I'm going to try and add all the planets to multiplayer, but first, I want to find out if its possible to remove autoresolve when fighting Pirates. I fear it may be hardcoded.
RogerWilco Posted February 21, 2006 Posted February 21, 2006 Adding new heroes is easy. In the campaign list info, there is a section that has the rebel heroes and imperial heroes under the respective factions. It says stuff like "Mon_Mothma_Team" and such. Just add desired hero "team," then place them on a planet in the "Starting Units" area. Tada! I'm going to try and add all the planets to multiplayer, but first, I want to find out if its possible to remove autoresolve when fighting Pirates. I fear it may be hardcoded. 1stStrikeRecon, Ask an ye shall receive! Thanks for the info, I'll work on that tonight. If I can get that to work (so far so good), I will then work on adding more planets and scaling fo the galaxy map... I like long, drawn-out games! RogerWilco
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