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Need some help....


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(currently using bryants mod)

 

- also is there ANY way of getting non-fighters to finish off a star base?......... it's tiresome waiting for 30 mins as your last A wing or X wing tries to take out the crippled star base while there are 5 capital ships just "sitting" around.... and even worse when you don't have any fighters or bombers period :-(.... for some reason when power points on the star base are gone bigger ships become unable to attack it...........

 

- also whats up with the speeders.... i made mass amounts of them in the demo but bame.... i can't land them on the planet, i know it's a mod and a demo but has anyone else come into this issue??!?!?!

 

- third is it me or are corrvets just over powered? i had 4 a wings 4 x wings and 4 bombers get taken out in 15 seconds vs one imp corrvet..... and when i tried taking them out with my capital ships the raping was done and the corrvet out of range and onto my transports.........

 

- there any way of making imp's attack your planets? i go for hard mode but it just keeps returning it to normal.... (must be stupid me) but the only planets they attack are ones that are neutral.... only way i got them to attack me was when i sent out my rushing party to take a planet (forget which one) and when i got there and took it the imps were half way there and couldn't stop.... so i got free kills against a small two transports... help?

 

- for some reason when i use (not sure which one) some of the heros in a space battle it seems to just freeze up in the loading screen... i've narrowed it down to luke or obi.......... anyone else having hero problems in this mod?

 

thanks in advance for any help that can be given?

Edited by Cain
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(currently using bryants mod)

 

- also is there ANY way of getting non-fighters to finish off a star base?......... it's tiresome waiting for 30 mins as your last A wing or X wing tries to take out the crippled star base while there are 5 capital ships just "sitting" around.... and even worse when you don't have any fighters or bombers period :-(.... for some reason when power points on the star base are gone bigger ships become unable to attack it...........

 

not that i know of :(

 

- also whats up with the speeders.... i made mass amounts of them in the demo but bame.... i can't land them on the planet, i know it's a mod and a demo but has anyone else come into this issue??!?!?!

either the empire has anti replusorlift jammer OR the planet has electric storms which stop the repulsorlifts frmo working.

- third is it me or are corrvets just over powered? i had 4 a wings 4 x wings and 4 bombers get taken out in 15 seconds vs one imp corrvet..... and when i tried taking them out with my capital ships the raping was done and the corrvet out of range and onto my transports.........

 

well i thought corvette's were anti-fighter so...

- there any way of making imp's attack your planets? i go for hard mode but it just keeps returning it to normal.... (must be stupid me) but the only planets they attack are ones that are neutral.... only way i got them to attack me was when i sent out my rushing party to take a planet (forget which one) and when i got there and took it the imps were half way there and couldn't stop.... so i got free kills against a small two transports... help?

well even on easy they attack me.

- for some reason when i use (not sure which one) some of the heros in a space battle it seems to just freeze up in the loading screen... i've narrowed it down to luke or obi.......... anyone else having hero problems in this mod?

 

thanks in advance for any help that can be given?

 

well quite a few are bugged which is why u dont see them unless u tinker with it urself...

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thanks for the help......

 

the plant is the one that comes from the demo (desert map) so i distroyed EVERY building and still couldn't land... maybe it's cause of the tornados?

 

also sucks about that fighter thing - wish it was differn't, guess i need to have my capital ships lock on only the space station and not the hard points...

 

 

and the anti fighter corrvets should be THAT strong.... not agaisnt cap ships atleast.....

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I am afraid that the release will have to have a mod right off the bat.  The correlian corvettes are worth 1 or 2 pop points I believe and they go right past a line of 6 acclimators or 1 ISD and 4 acclimators all firing on it and get past them with some shield left or just a tiny ding in thier hull.  The shots are way too wild for the Imperial ships.

My Death Star is bigger than your Death Star!

"The XML is strong with this one!"

http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png

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When playing as Zaarin I will get random "Exceptions" where windows shuts the game down.  I like playing as Zaarin and would love for this to be fixed.

 

This is WMTE 4.0 Mod BTW.

 

 

Exception:

 

xception in thread DFC - Main Thread

Exception code EXCEPTION_ACCESS_VIOLATION

    The thread tried to read from or write to a virtual address for which it does not have the appropriate access.

    Attempt to read from address 00000018

 

Exception occurred at 004E8F4F - Unknown code pointer

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