Jmaster3265 Posted January 28, 2006 Posted January 28, 2006 I have noticed that after destroying the engines on both crusiers, they continue to move. I have not checked if it is at the same speed as before engine destruction. But i find it very odd when you destroy here engines they can still move.... ??? http://img74.imageshack.us/img74/1135/jmaster3265signew13rd.jpg
swgbex Posted January 28, 2006 Posted January 28, 2006 i notice they move slower.. but even that shoulnt be right http://www.swgbex.com/sig.jpgHehe IA 2 venator
Mistrider Posted January 28, 2006 Posted January 28, 2006 they move slower, what it is is their momentum(no friction in space to stop them) and they use manueverying just to turn. And when he reaches Heaven,To St. Peter he will tell,"Just another soldier reporting Sir,I've served my time in Hell."
Resender Posted January 28, 2006 Posted January 28, 2006 actually it shouldin space there no friction or gravitythere is forward momentum (movement) what happens the engines explode & that explosion pushes the ship fowardwithout friction gravity or retro the ship will keep moving
Darksythe Posted January 28, 2006 Posted January 28, 2006 Whilst engines are Destroyed you cna still manouver etc but at slower pace and stuff like that but if you wish to retreat with your fleet only the ships with working engines will escape the others will be lost, as they got no means to Hyperspace out lol. http://miniprofile.xfire.com/bg/bg/type/2/nexeus.png
shadowsfm Posted January 28, 2006 Posted January 28, 2006 (edited) yup, i saw that on day 2. and its cool that after loosing the shields, you can move closer to the stasion to hide in its shields. --Off Topic Question, edited. Avoid going off topic-- Edited January 28, 2006 by Popcorn2008
MastaSpoofa Posted January 29, 2006 Posted January 29, 2006 Same with when the ion cannon hits you, your ship can move SLOWLY but surely. (while its innards are slowly ripped apart from the constant Y-wing barrage....) :'( :'( ) http://starwars.wikicities.com/images/thumb/7/73/300px-Imperial_Fleet.jpgLong live the Venator!
OMEGA Posted January 29, 2006 Posted January 29, 2006 It's called inertia. Haven't taken physics yet? : "An object in motion will stay in motion unless acted upon by a equal or opposite force." Since there's no friction in space, things will keep going until something slows them down. "The Dark Side of the Force is a pathway to many abilities some would consider to be unnatural."- Darth Sidious http://img481.imageshack.us/img481/2268/tfomegag25vz.jpg
The Saint Posted January 29, 2006 Posted January 29, 2006 Better yet, even if you take out the engines, most SW ships come with back up retro engines designed to work solely for that kind of emergency.
Necro Posted January 29, 2006 Posted January 29, 2006 we understand ineria...but if your moving forward and no motors...how do you turn?
Ellisago Posted January 29, 2006 Posted January 29, 2006 Get everyone on the ship to lean to one side?
MastaSpoofa Posted January 29, 2006 Posted January 29, 2006 Get everyone on the ship to lean to one side? lol! sounds like a good idea to me! http://starwars.wikicities.com/images/thumb/7/73/300px-Imperial_Fleet.jpgLong live the Venator!
NOT Hadoken13 Posted January 29, 2006 Posted January 29, 2006 um....auxiliary engines? my EAW online screen name [PFF]HAdoken13
Jmaster3265 Posted January 29, 2006 Author Posted January 29, 2006 It's called inertia. Haven't taken physics yet? : "An object in motion will stay in motion unless acted upon by a equal or opposite force." Since there's no friction in space, things will keep going until something slows them down. Lol, wow my school must be way ahead of you. I know about that and gravity etc, but i didn't know it would be put into the game. We lerned about inertia in Biology which is before Physics. http://img74.imageshack.us/img74/1135/jmaster3265signew13rd.jpg
raydude Posted January 29, 2006 Posted January 29, 2006 It's called inertia. Haven't taken physics yet? : "An object in motion will stay in motion unless acted upon by a equal or opposite force." Since there's no friction in space, things will keep going until something slows them down. Conversely, only an application of force can cause an object to change velocity (direction and speed). Thus, if the device supplying force (the engines) is destroyed, how is it that the ship can still change direction and speed?
Mistrider Posted January 29, 2006 Posted January 29, 2006 Jmaster: You may have learned about it in Biology, but it is a theory of Physics. Raydude: Manuevering Jets. Even todays space craft use these to make course corrections, rotation, full turns, and braking. And when he reaches Heaven,To St. Peter he will tell,"Just another soldier reporting Sir,I've served my time in Hell."
OMEGA Posted January 29, 2006 Posted January 29, 2006 Lol, wow my school must be way ahead of you. I know about that and gravity etc, but i didn't know it would be put into the game. We lerned about inertia in Biology which is before Physics. I took physics 2 years ago. The reason it still turns is maneuvering engines. They work just like bow thrusters on a boat basically, so the ship can still turn left and right, and even slow down if they needed to. And to create an accurate space game, the laws of physics must be applied, otherwise it'll look like 4 year olds designed it. (Sorry for the wording, but I was actually asking you if you haven't taken physics yet. See the question mark? ;D) "The Dark Side of the Force is a pathway to many abilities some would consider to be unnatural."- Darth Sidious http://img481.imageshack.us/img481/2268/tfomegag25vz.jpg
Necro Posted January 29, 2006 Posted January 29, 2006 just seems they turn...too fast i mean think of the vastness of space, the reason the ships move fast is cause of the huge engines...with them down it should turn so slowly that it's bearly visible...kinda like clouds!
Ghostly_Substance Posted January 29, 2006 Posted January 29, 2006 Ok I used my 3 Venators to destroy the pirate's Venators and got the engines destroyed. I agree it moved slower but when it go to the astroids (with still a small mass) it turned on a dime which it needed a bit more space to turn on. This aint a space sim I agree but if its going to turn there must be another hardpoint ??? One more thing that ships with hardpoints need 10% more life since destroying only hardpoints and getting it blown up is weird ;D IMO -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Jmaster3265 Posted January 29, 2006 Author Posted January 29, 2006 I took physics 2 years ago. The reason it still turns is maneuvering engines. They work just like bow thrusters on a boat basically, so the ship can still turn left and right, and even slow down if they needed to. And to create an accurate space game, the laws of physics must be applied, otherwise it'll look like 4 year olds designed it. (Sorry for the wording, but I was actually asking you if you haven't taken physics yet. See the question mark? ;D) Cool thats nice but if you read my post I took in in Biology this year. So i already know it and will when i reach psyhics. I don't need an explanation by the way of why you already said before. I know what it means etc, i just made this for some people who didnt' know, and because i didnt think the game would do this. (this realistic) http://img74.imageshack.us/img74/1135/jmaster3265signew13rd.jpg
NOT Hadoken13 Posted January 30, 2006 Posted January 30, 2006 Christ on a stick i have known of inertia gravity and the allmighty FORTH DIMENSION!!!!!! since 7th grade...but the whole no more engines yet i can turn thing would make more sense if the ships turned a lot slower my EAW online screen name [PFF]HAdoken13
CrazyClone the Ninja Posted January 30, 2006 Posted January 30, 2006 It would make the game less enjoyable and a lot less scientific if they suddenly stop with no gravity of friction to hold them back!!! I still don't understand how they would slow down... Oh, and on the case of gravity, shouldn't fighters be pulled towards asteroid fields? If you have a clone and a droid, who will win?The clone, of course!http://miniprofile.xfire.com/bg/sf/type/0/callaghan.png
swgbex Posted January 30, 2006 Posted January 30, 2006 asterioids are soo small gravity from them is negligable..2- IF they are in orbit they should be traveling at 1000's of MPH.. or. gallactic units per hour? just to stay in orbit..an engine failure would just keep it in the same orbit in same direction..but if it even slowed down a bit..it would fall to a planet.. :/ all this aside It should be starwars ish.. engines down = no speed/ accelerationall u can do is turn 360 degrees.. http://www.swgbex.com/sig.jpgHehe IA 2 venator
CrazyClone the Ninja Posted January 30, 2006 Posted January 30, 2006 asterioids are soo small gravity from them is negligable..2- IF they are in orbit they should be traveling at 1000's of MPH.. or. gallactic units per hour? just to stay in orbit..an engine failure would just keep it in the same orbit in same direction..but if it even slowed down a bit..it would fall to a planet.. :/ all this aside It should be starwars ish.. engines down = no speed/ accelerationall u can do is turn 360 degrees.. How would you turn without movement or engines? If you have a clone and a droid, who will win?The clone, of course!http://miniprofile.xfire.com/bg/sf/type/0/callaghan.png
Xenomorphine Posted January 30, 2006 Posted January 30, 2006 just seems they turn...too fast i mean think of the vastness of space, the reason the ships move fast is cause of the huge engines...with them down it should turn so slowly that it's bearly visible...kinda like clouds! Engines would only move you forward. The only way a ship could ever turn is by other systems, such as jets or, in the case of these sorts of technologies, something along the lines of manipulating an anti-gravity field. But just destroying the main engines woudl do nothing, apart from disabling its capability to move in a striaght line so fast as it had done.
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