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Infinite Ships in battle


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Just add this string to the end of the unit properties of every unit (after extracting .xml files with a .meg extractor from the config.meg file):

 

0

 

Enjoy! I've used a fleet of some forty Star Destroyers (Imperial, Victory, Venator, and Acclamator) plus support craft. I'll post some pics tonight.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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Oh, by the way, make sure you put this line of code either above

 

or below

 

otherwise you'll have infinite ships in multiplayer instead of single player

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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Actually, I had a better idea: just change the Population_Value to zero instead of adding an extra line of code.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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Okay, that didn't work (stupid school filters), so i'll just attach the files.

 

Oh not cool, 800 kb limit. I'll post one at a time then.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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And, a side view showing the battle line as I completely vaporize a rebel space station...

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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Here they are...finally!

 

 

 

 

 

 

 

Tried that, in case you didn't notice. Most of those pics are close to 800 kbs by themselves.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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That's work, but I wanted to maintain the high quality. Taken with highest resolution, max detail, etc.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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  • 4 weeks later...

This was in the demo with Cronix's (that's not how you spell it but that's as close as I can remember) empire at war mod. It enables the Venator. All I did was add the Space Pop Value Override to all the units (later changed to just Pop Value set to 0).

 

Yes, it does look fun, doesn't it?

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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