Cain Posted January 20, 2006 Posted January 20, 2006 (edited) Quote: How to use: Make Sure You Have .Net 2.0http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en Download .ziphttp://www.renevo.com/downloads/eaw/EAWExtractor.zip Unzip File To Desktop (or wherever)http://www.winzip.com/ Start Application:http://www.renevo.com/index.php?act=Attach&type=post&id=824 Double Click on a .meg file to openhttp://www.renevo.com/index.php?act=Attach&type=post&id=825 Either right click on a file, or use the Tools menu to select all (you can also hold CTRL+Mouse Click to select individual files).http://www.renevo.com/index.php?act=Attach&type=post&id=826 *Note: This is version 1.0 of this software, and will have more options as well as create options at a later time. This software is copyright 2006 RenEvo Software & Designs. You may distribute this software from your own internet site, as long as you provide a link back to this thread for support.http://www.renevo.com/index.php?showtopic=2930 New version uploaded today, it is in beta format: 1/25/2005 EAWExtractor 1.0 Beta New FeaturesFile -> Open ability for non-megafiles.xml listed files.Sound Player (Tools->Utilities->Sound Player)Some stability fixes.Some fixes to the way the GUI works. Update 2.26.2006You no longer need the demo installed to use this application, it should work with the full version of the game. Next updatesDDS File viewing and conversionText editor (built in)Toolbar for playing sounds, editing and saving text to the relative paths, and more. Future UpdatesFile->NewFile->SaveFile->Add... -> FileFile->Add... -> Directory Edited February 26, 2006 by Dante_pff - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Stellar_Magic Posted January 20, 2006 Posted January 20, 2006 What about recompressing the extrated files cain? Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Cain Posted January 20, 2006 Author Posted January 20, 2006 No clue - ask that guy to post here gtg - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Akula_pff Posted January 20, 2006 Posted January 20, 2006 You don't need to recompress,the game perfers the folders over the compressed files.
Teradyn_pff Posted January 20, 2006 Posted January 20, 2006 After you extract the Config.meg file into its respective folders, don't remove your Config.meg file for those of you who remember the BFME ini.big file. If you remove it you will have nothing in your single player campaign list at all.... and don't ask me how I know that : My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Seewolf Posted January 21, 2006 Posted January 21, 2006 mhh people. i dont know if i want to download the files and make the demo to a maybe 70% full version of the game.have some one inform the people from la or pg about this mod or modifikation? maybe they have made a small mistake with the demo which can be give some problems to people. Why is English one of the most speaken languages? German is more better, it sounds better and i did unterstandt it ^^ but for you i will spoke english too, not good but you should unterstand me ^^ "Der Preis der Freiheit, ist ewige Wachsamkeit" Col. Blair Herz des Tigers
SirNuke Posted January 22, 2006 Posted January 22, 2006 Let's see... 25%+ of the models are missing...No multiplayer....Two usable maps....No single player campaign...Very incomplete AI...Unable to save or load games... I wouldn't worry about replacing the game. Zing!
DarthParametric Posted January 22, 2006 Posted January 22, 2006 The app certainly seems to be the best of the MEG extractors released so far. However, it looks like it is hard coded to only open files in \GameData\Data\ - it won't access any others (i.e. the ones in \GameData\Data\Audio\SFX\), even if you move them into the \GameData\Data\ folder.
chr0n1x Posted January 22, 2006 Posted January 22, 2006 About that AI, I do not think is is as incomplete as you say, it is pretty good if setup right, both empire and rebel are in there and they can be pretty tough given right conditions, stuff has to be unlocked though, the demo was not designed for AI. http://i2.photobucket.com/albums/y38/Chr0n1x/sig.gif
Dante_pff Posted January 22, 2006 Posted January 22, 2006 The app certainly seems to be the best of the MEG extractors released so far. However, it looks like it is hard coded to only open files in \GameData\Data\ - it won't access any others (i.e. the ones in \GameData\Data\Audio\SFX\), even if you move them into the \GameData\Data\ folder. Hello, as the author of this application, i will explain why i did that in the first release, and didn't do a common file->open routine. There is an xml file in the data folder called megfiles.xml, that is the file that i am reading in order to get a list of the actual used meg files in the games, if you would like to open other ones (temporarly) you can add them in the same format to the megfiles.xml file in that directory. I will be modifying it to allow file->open on any .meg file, but first i wanted to make sure that my .meg reading was perfect before starting the modification process and creation of .meg files. But as a poster stated above, the game will run faster with a files in the folders rather then in the .meg, the .meg are just a way to clean everything up, although this file format is definately much faster then some of the previous westwood/ea file formats i have seen. Any more issues, please let me know, there was an updated version of the application, make sure you have the latest version. Founder & Lead RenEvo Software & Design
Dante_pff Posted January 22, 2006 Posted January 22, 2006 What about recompressing the extrated files cain? The files are not stored in a compressed format, only an indexed file archive. Thus why you see so many extractors on the market so quickly. Currently you can just extract all to your gamedata folder, and then mod the files it creates, and the game will read them, although there are plans for many updates for this application, including, edit, delete, and create new .meg files. Hope this answers a few of your questions. Founder & Lead RenEvo Software & Design
Ghostly_Substance Posted January 25, 2006 Posted January 25, 2006 This tool wont open. "The application failed to initialize properly (0xc000135). Click on OK to terminate the application." So much for searching files : -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Dante_pff Posted January 26, 2006 Posted January 26, 2006 Do you have more info on it? What OS?Did you install .Net 2.0?Do you have EAW Demo installed? (stupid question, but gotta ask) Founder & Lead RenEvo Software & Design
Dante_pff Posted January 26, 2006 Posted January 26, 2006 New version uploaded today, it is in beta format: EAWExtractor 1.0 Beta New FeaturesFile -> Open ability for non-megafiles.xml listed files.Sound Player (Tools->Utilities->Sound Player)Some stability fixes.Some fixes to the way the GUI works. Next updatesDDS File viewing and conversionText editor (built in)Toolbar for playing sounds, editing and saving text to the relative paths, and more. Future UpdatesFile->NewFile->SaveFile->Add... -> FileFile->Add... -> Directory Founder & Lead RenEvo Software & Design
MajorPayne Posted January 26, 2006 Posted January 26, 2006 Dante. Does the program resave DDS files as theres no free program that can resave them correctly?? Also how about a group extraction option (i.e it'll scan through the entire directory, locate ALL meg files and extract to the folder structure)??
Dante_pff Posted January 26, 2006 Posted January 26, 2006 the DDS files are currently just extracted, and not modified in any way, in the future you will have an option to convert them to other formats, but it is up to you to work with the DDS format. Knowing these guys how they are, you can probably use .tga with the same filename, and it will work. Group Extraction: Will work on it, thanks for the suggestion. Founder & Lead RenEvo Software & Design
Little.B Posted February 11, 2006 Posted February 11, 2006 How can i view the Models???"? There is no working (100%) tool for this. But they are in development. http://www.pexsus.com/~littleb/eaw/banner_eaw.jpgFeel the ForceIRC (QuakeNet): #empireatwar
MD351 Posted February 20, 2006 Posted February 20, 2006 Dante, any word on an update for the full version?
Dante_pff Posted February 23, 2006 Posted February 23, 2006 I need an export of the registry setting for the full install, as i haven't had time to buy it myself yet. Once i have that, i will release a full version .... version. Founder & Lead RenEvo Software & Design
Quickshot14_pff Posted February 23, 2006 Posted February 23, 2006 dante the registry setting for the full version exe path and the like is praticly identical to the demo version registy setting the only diffrence being the key name being just empire at war instead of empire at war demo, hope that helps/gives you direction
veldrin Posted February 24, 2006 Posted February 24, 2006 When I try to lunch the progrm it says it can't find the EaW Demo and it doesn't start. I have the full game installed. What is the problem?
Dante_pff Posted February 24, 2006 Posted February 24, 2006 dante the registry setting for the full version exe path and the like is praticly identical to the demo version registy setting the only diffrence being the key name being just empire at war instead of empire at war demo, hope that helps/gives you direction thanks for that, will release a test build real quick tonight when i get home from LA Founder & Lead RenEvo Software & Design
MajorPayne Posted February 24, 2006 Posted February 24, 2006 Nice Dante. Can't wait. However. Isn't there a way for you to just drop the new version in without needing any registry entries?? I'm asking because my install in on a different drive.
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now