Stellar_Magic Posted January 14, 2006 Posted January 14, 2006 Well I was looking through the stuff at EAW's official site and suddenly realized... Yavin IV is misrepresented (Sullust I'm not sure about) Normally this wouldn't bother me that much but now that I'm thinking about it, NO ONE EVER REPRESENTS YAVIN IV CORRECTLY EVER! Yavin IV is a Jungle... a Tropical Jungle, not a Temperate Planet with Evergreens, just watch ANH and you'll agree, jungle not Temperate forests. Why can't they ever get this right? Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Star Wars Man Posted January 14, 2006 Posted January 14, 2006 Well I was looking through the stuff at EAW's official site and suddenly realized... Yavin IV is misrepresented (Sullust I'm not sure about) Normally this wouldn't bother me that much but now that I'm thinking about it, NO ONE EVER REPRESENTS YAVIN IV CORRECTLY EVER! Yavin IV is a Jungle... a Tropical Jungle, not a Temperate Planet with Evergreens, just watch ANH and you'll agree, jungle not Temperate forests. Why can't they ever get this right? Here is where the modders come in....lol http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
Grand Admiral Thrawn 889 Posted January 14, 2006 Posted January 14, 2006 becasue its a very small detail that shouldnt be over looked but when they release the true map it will be as it should be. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Stellar_Magic Posted January 14, 2006 Author Posted January 14, 2006 I'm worried about it because in Battlefront 1 and 2 Yavin IV was represented as an Evergreen forest. LEC probably gave the people at Petroglyph the same instructions, hence forest world. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Grand Admiral Thrawn 889 Posted January 14, 2006 Posted January 14, 2006 but its not a forest per say its a Jungle World the film ANH even says and shows so. a Jungle is a dense unpentirably forst that is uncontrolled and forest is a semi-controlled dense area of land. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Delphi-PG Posted January 14, 2006 Posted January 14, 2006 Yep, Yavin is a jungle world. We know it. The original layout had dense trees and foliage, but it was not fun. How did you expect units to move and battles to take place in a jungle? We had to make exceptions. Sure you could mod in more trees, easy. I do agree, we could use more unique tree types though. Delphi-PGGame Designer/Community Rephttp://www.petroglyphgames.com
Grand Admiral Thrawn 889 Posted January 14, 2006 Posted January 14, 2006 Aren't the Massassi trees huge and anicent? http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Ghostly_Substance Posted January 14, 2006 Posted January 14, 2006 Well you want Yavin IV to look like Endor or more treed up where I cant tell a tree from a Rebel ? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Nevets Posted January 14, 2006 Posted January 14, 2006 Yep, Yavin is a jungle world. We know it. The original layout had dense trees and foliage, but it was not fun. How did you expect units to move and battles to take place in a jungle? We had to make exceptions. Sure you could mod in more trees, easy. I do agree, we could use more unique tree types though. Not asking for dense trees per se, but the right kind of tree. The video shows what look like evergreen trees, which makes in look like endor (showing screens of both planets I don't think I would be ablt to tell the difference). Evergreens aren't for jungles, you need canopy trees. http://www.jedi-legacy.com/planeto/yavin06.jpg So a tree more like this: http://www.4x4-explorers.com/galleries/thilawsu/images/14_rainforest_tree.jpg
shadowsfm Posted January 14, 2006 Posted January 14, 2006 Yep, Yavin is a jungle world. We know it. The original layout had dense trees and foliage, but it was not fun. How did you expect units to move and battles to take place in a jungle? We had to make exceptions. Sure you could mod in more trees, easy. I do agree, we could use more unique tree types though. it could be like, having areas that are thick with trees (but still navagatable) and areas where theres less dence trees and clearings. its not like all trees are the same big. every planet has a landscape tnat can be stratageticly used to your advantage. having units hiding underneath the canapy would be cool. im not saying the trees are reall close together. just having the branches so fat that you have difacalty seeing from above. and having it become transparent when your units are underneath (like battle realms)
Nevets Posted January 14, 2006 Posted January 14, 2006 Yea, whatever this planet is the trees for this planet look very Yavinish so the trees are in there... http://i19.photobucket.com/albums/b191/Foshjedi2004/ImpGround1.jpg
sanderke Posted January 14, 2006 Posted January 14, 2006 I'd guess that that is dagobah or a somewhat similar.It looks more like a marsh then a jungle.
Nevets Posted January 14, 2006 Posted January 14, 2006 I'd guess that that is dagobah or a somewhat similar.It looks more like a marsh then a jungle. yes, but i'm talking about the trees, they are definitely rain forest trees.
sanderke Posted January 14, 2006 Posted January 14, 2006 Personally I'd say they seem more at home in a swamp then a rainforest but that's just me.
Grand Admiral Thrawn 889 Posted January 14, 2006 Posted January 14, 2006 The Trees in the last screenshot are more Swampy than jungle. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Nevets Posted January 14, 2006 Posted January 14, 2006 Personally I'd say they seem more at home in a swamp then a rainforest but that's just me. Nah swampy trees usually have less leaves and lower to the ground. Jungle trees are up more to form some what of a lush canopy similar to the one in the screenshot: Swamp Trees: http://www.grandterregis.com/graphics/swamp_trees.jpg http://mason.gmu.edu/~sbryce/cyptrees.JPG http://www.nhptv.org/natureworks/graphics/okefenokee1sm.jpg http://nola.jksc.org/dnd4/dagobah.gif Not saying it isn't a swamp planet, because that is what it looks like to me, but the trees are jungle trees. http://rianjs.net/gallery/albums/CostaRicaandNicaragua2004/IM000344.sized.jpg If anything the trees on Yavin in the game look like the swamp trees.
Grand Admiral Thrawn 889 Posted January 14, 2006 Posted January 14, 2006 ok the lst true screenshot looks like the tress in the pics that Nevets has posted. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Xenomorphine Posted January 14, 2006 Posted January 14, 2006 When fighting in forests during 'Rome: Total War', it could be very frustrating, because you were forced to zoom in close to even know where the units were. An easier compromise, I would have thought, which could have been utilised on here, could have simply been to make vegetation transparent (or at least show a computerised wireframe model) when units are present.
Little.B Posted January 14, 2006 Posted January 14, 2006 The problems are not the trees but how to fight in a jungle with tanks and AT-ATs... AT-STs maybe. But even those would have problems when "off the track". Sure you could mod in more trees, easy. I do agree, we could use more unique tree types though.This does only mean that the Devs could not use more type of trees to make the map better but in a more genral term. The problem is not the tpye of trees but their numbers in the map. More trees -> less free space -> nowhere to go for your units... http://www.pexsus.com/~littleb/eaw/banner_eaw.jpgFeel the ForceIRC (QuakeNet): #empireatwar
Avaris Posted January 14, 2006 Posted January 14, 2006 Well, they used Guatemala for the filming of the yavin scenes. And having been to Guatemal, I can tell you that there is both "jungle" and open areas. I'm sure the same would be true for yavin. Any planetiod will have various terrain and likely various foliage at different latitudes due to how the atosphere moves around a spinning sphere.
Nevets Posted January 15, 2006 Posted January 15, 2006 Well, they used Guatemala for the filming of the yavin scenes. And having been to Guatemal, I can tell you that there is both "jungle" and open areas. I'm sure the same would be true for yavin. Any planetiod will have various terrain and likely various foliage at different latitudes due to how the atosphere moves around a spinning sphere. Very Very true, but I'm sure I speak for most of us when we say we prefer to see what is seen in the movies.
Guest Posted January 16, 2006 Posted January 16, 2006 do we have any botinists around? (shoot, that's not spelled right) a tree is a tree I'm so sure why we are disscussing the difference between swamp trees, forerst trees, and jungle trees. We only see a few brief shots of yavin in IV
Nevets Posted January 16, 2006 Posted January 16, 2006 We only see a few brief shots of yavin in IV Yea, but from what we saw it was clearly tropical jungle. And as we know, Lucas keeps it simple" Tatooine-all desertHoth: All IceCoruscant:All CityEndor: All Temperate Rain forest (Red wood forest)Dagobah: All SwampYavin: Jungle It wasn't untill the prequels that we started to see some diversity in planets.
Aegis_pff Posted January 16, 2006 Posted January 16, 2006 This is unreal.Who really sits down to a game like Empire at War and stops playing because the TREES are not up to scale?Please there has to be some other topic that needs attention more than this one.
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