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Posted

What does it mean "Droid advisor keeps track of everything"????

I don't want no droid trying to keep track of my stuff!!!! :D (except R2-D2 and C-3PO)

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Posted
Or you could copy the article word for word and draw the pictures yourself on Paint!!! :D

Protecting the world from those who have an IQ higher than 30! Huzzah!

 

Trust me...I'm a professional.

 

Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us!

 

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Posted
Computer Games Magazine has published a preview in their February Issue. :D:):shock:8):lol::P:twisted::!:

 

See Computer Games Issue #184.

 

In your opinion does this preview have enough new photos, information, etc to warrant purchasing the magazine for just it?

 

I don't really know..it's four pages of preview...mostly words...but it's got some meaty stufff.more quotes to come...no, I don't have a scanner...:(...oh, and I'm too lazy to copy it word-for-word...so quotes only...lol

Posted

I will also answer questions, but later.

 

"You can upgrade your planets with mining faclilites, which gather additional income, or shipyards to that produce fleets and space stations (which in turn pump out ground units)"

 

"The basic strategy is to keep your economy cooking at the safer "back" of your holdings, while raising replacement troops along the front lines as you spar over key positions."

 

"A few concepts have been taken from Civilization, including a droid advisor that keeps track of your fleets, heroes, and regional bonuses."

 

"In fact, even playing in "smaller" galaxies with only a handful of planets will take many hours and many battles, although you can save at any point."

Posted
I hope so...this guy is just scaring me lol.

 

 

WHAT????????????????????????? I SCARE YOU?????? No, I'm kidding... here are more quotes:

 

"EAW differs from most recent Lucasarts output in focusing almost exclusively on the conflict depicted in the original trilogy"

 

"The aim is too provide a narrative bridge for the time that passes from the two trilogies. As a result, the only playable factions are the Rebels and the Empire"

 

"Maintaning control of planets home to friendly natives enables you to make their units for free, i.e., the perfect cannon fodder"

 

"Winning battles earns you credits, but retreating is a cheap, necessary part of recon, which offers you a quick study of planetary defences"

 

More quotes to come.

Posted

Here are more quotes:

 

"Although Galactic Time is passing, your actions occur in order, which means grouping fleets into a single stack is a lot smarter than trying to move them all in the same place separately (the battle starts the instant your first force arrives on the scene)

 

"In addition to having different units, the Empire and Rebellion have different playing styles: The Empire has the numbers but the Rebel units are more individually powered and big on stealth."

 

"Only the Rebels, for instance, can steal tech (using C-3PO and R2 for spies) and form 4-man raiding parties to bypass massive naval blockades and take over Imperial land facilities on the surface below, effectively shutting down that world's production. Imperials, though, in a stronger economic position initially, are usually angling to win through destruction rather than profit."

 

"Although you can have up to 10 slots of ground troops before the battle starts, the only reinforcements you can call in are those from your ships in orbit."

 

More to come!!!

Posted
A 'galactic day'?

Much like that in Rebellion. You probably control the time a day is, slow, medium, or fast.

 

But how would one of them be estimated? Not every world would rotate in 24 hours or so.

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