Ghostly_Substance Posted January 6, 2006 Posted January 6, 2006 Please keep it peaceful and no Venator or demo questions since we know the information about it I have no questions to ask right now so go ahead. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Grand Admiral Thrawn 889 Posted January 6, 2006 Posted January 6, 2006 1. Are the positions of the Planets seen on Recent Videos and pics the final resting places or are they going to be spread in accordance with a Galaxy map released by LEC a year ago? http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Garbageben Posted January 6, 2006 Posted January 6, 2006 Will the weather on a planet be constant (this is for like rain or dust storms) or will it vary from time to time? IE no rain initially, but as you drop more troops suddenly it starts to rain so your laser units aren't as good now with decreased accuracy or something. http://miniprofile.xfire.com/bg/sh/type/0/garbageben.png
Xyvik Posted January 6, 2006 Posted January 6, 2006 Are there any provisions for random events or a random generator? IE, random weather, random weapon failure, etc. http://www.xyvik.com/arcaniartslogo.JPGArcani Arts: 3D Computer Art on various Gifts and Products!http://members.cox.net/d.a.xyvik/sithwarbase9.jpg What Would Fett Do?
Grand Admiral Thrawn 889 Posted January 6, 2006 Posted January 6, 2006 i dont know if a Shield Generator would make that much difference as units can just walk straight through the shields. but i'd have thought that the base would be built around the Reinforcement points or thats what i would do. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Ghostly_Substance Posted January 6, 2006 Author Posted January 6, 2006 1) Will weather keep on changing or will there be one set of weather event happenening every so often? Also will the buildings change appearance according to the weather? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
lordstorm88 Posted January 6, 2006 Posted January 6, 2006 don't know if this has been asked. I know that some buildings' locations are set and can't change. but can you build for example towers anywhere? or station units anywhere? can you station or build near reinforcement points?
Teradyn_pff Posted January 6, 2006 Posted January 6, 2006 Can you describe the ways that the Empire and the Rebellion aquire information about each other's and neutral planets? For example, how is a probe droid: built, deployed, its information displayed, how much information is displayed, how does the Rebellion prevent it from being successful, etc. And the same for the Rebels. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
RogueCommander Posted January 6, 2006 Posted January 6, 2006 How does a defender bring in reinforcements(If at all) If the defender can't bring reinforcements explain how the defender is supposed to defend against waves apon waves of enemies being broughy down from space.
The Relentless Posted January 6, 2006 Posted January 6, 2006 1. How does a defender bring in reinforcements(If at all) If the defender can't bring reinforcements explain how the defender is supposed to defend against waves apon waves of enemies being broughy down from space. 2. Can you describe the ways that the Empire and the Rebellion aquire information about each other's and neutral planets? For example, how is a probe droid: built, deployed, its information displayed, how much information is displayed, how does the Rebellion prevent it from being successful, etc. And the same for the Rebels. 3. Will the weather on a planet be constant (this is for like rain or dust storms) or will it vary from time to time? 4. Are the positions of the Planets seen on Recent Videos and pics the final resting places or are they going to be spread in accordance with a Galaxy map released by LEC a year ago? 5. (Slaps Relentless with a fish) No Venator question. (GS) Go Leafs go!
Teradyn_pff Posted January 6, 2006 Posted January 6, 2006 Can we reword #1 to make sure we get some details on how the unit limit works when bringing troops to a planet? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Cain Posted January 6, 2006 Posted January 6, 2006 1. In the last preview is mentioned that 4-5 rebel ships can go true a fleet imp blockade in space and land troops on the ground. -How deep the rebels can penetrate in enemy space frontline planets and how dangerous is this tactic for both sides not to mention - How is well the AI useing it ? 2. In the last preview is mentioned that the ISDs can spwan unlimited number of TIEs. -How many TIE's can actually spawn a ISD (ie AT-AT stormtroopers) and can we milk them in battle for more troops just waiting the timer to restart since the units are persistant anyway. 3. In the las preview is mentioned that only 10 units can be keept on a planet at any time. If you build more they will have to wait in orbit/space since there is no more room on the planet. - How will the transports do when the enemy is attacking the space map of that planet ? Run ? Hide ? Do they will be at any use in the planet defence ? 4. Tell us the development story of the number of planets issue. how and why it has grown from 20 to 30 to 40 and not 43 ? Why 43 and not 40 ? etc. Not to mention why not 80. 5. Can you say what aspects of EAW are moddable and what are hardcoded ? What we can do and what not. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Zarbryn Posted January 6, 2006 Posted January 6, 2006 -How many TIE's can actually spawn a ISD (ie AT-AT stormtroopers) and can we milk them in battle for more troops just waiting the timer to restart since the units are persistant anyway. as a continuation of this question, how strong are they compared to the ones build at ship yards later on?
Bel_Iblis Posted January 6, 2006 Posted January 6, 2006 Will the Rotation of a ship have an effect on its damage output, such as will the turrets have to have line of sight to fire on an enemy ship or can it shoot thru the hull of the ship IE: will tactics such as the Ackbar slash be useful?
Le Jedi Fou Posted January 6, 2006 Posted January 6, 2006 1- About modding : will we be able to give input files (that lists all units, technologies and structures that both side will have during the battle) to the game so it can creates the battles we want him to create and will it be able to give us an output file (who won, how many units were damaged, destroyed, etc) after the battle is over ? ---Le Jedi Fou
Ghostly_Substance Posted January 6, 2006 Author Posted January 6, 2006 2) Will there more then one creatures on a planet and how will they react if there will be combat? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Naja Posted January 6, 2006 Posted January 6, 2006 1. We know that ground units are represented as being in transports while in the space tactical map. Would it be possible to mod the game so that we can place ground units in our capital ships? If so, what effect would that have on the game (would a shuttle or transport still land on the ground map, etc)?
Cobra848 Posted January 6, 2006 Posted January 6, 2006 1. How much of an influence was Lucas Arts on the game? As in how much of the game did they remove and change from Petroglyph originally vision of the game. 2. Has the team have enough time to finish the game that the team set out to create? 3. How does one earn credits to build forces in a skirmish match? I must not fearFear is the mind-killerFear is the little death that brings total obliterationI will face my fearI will permit it to pass over me and through meAnd when it has gone past, I will turn the inner eye to see its pathWhere the fear has gone there will be nothingOnly I will remain-- The Bene Gesserit Litany Against Fearfrom the novel Dune by Frank Herberthttp://www.petroglyphgames.com/images/hierarchy_banner1.jpg
Popcorn2008 Posted January 6, 2006 Posted January 6, 2006 1. How much of an influence was Lucas Arts on the game? As in how much of the game did they remove and change from Petroglyph originally vision of the game.Erm... were not gonna ask a question like this. Although many fans may be curious about this it really is in-appropriate to ask and Petro will not answer anyways. And this really doesnt have much to do with the game itself which is what this Q&A is about. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg> Petroglyph Forums Moderator> LucasForums Moderator
Cobra848 Posted January 6, 2006 Posted January 6, 2006 The game is coming ou in a month. There is not much more we need to know, just what we want to know. Plus I have all the information a need about the game. I just felt that we should know something behind the game. The question is more of a, "after the game is released question," then a before question. It is an improper question for Q&A. Also you do not know what they will answer. I must not fearFear is the mind-killerFear is the little death that brings total obliterationI will face my fearI will permit it to pass over me and through meAnd when it has gone past, I will turn the inner eye to see its pathWhere the fear has gone there will be nothingOnly I will remain-- The Bene Gesserit Litany Against Fearfrom the novel Dune by Frank Herberthttp://www.petroglyphgames.com/images/hierarchy_banner1.jpg
Popcorn2008 Posted January 6, 2006 Posted January 6, 2006 It is an improper question for Q&A. Also you do not know what they will answer.Well I dont really know what they would answer but they probably wouldnt say: "Yes, they have made us change much of the game." I highly doubt that. And yes this is an improper question for a Q&A. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg> Petroglyph Forums Moderator> LucasForums Moderator
Ghostly_Substance Posted January 6, 2006 Author Posted January 6, 2006 3) How would fighters such as Tie Fighters/X-Wing/A-Wing be called into battle? Would they work the same way as bombers or be part of the land force? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
lordstorm88 Posted January 6, 2006 Posted January 6, 2006 fighters certainly cannot do bomb runs if thats what you are asking
Ghostly_Substance Posted January 6, 2006 Author Posted January 6, 2006 i'm asking how do you call them into battle. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Cobra848 Posted January 6, 2006 Posted January 6, 2006 They come on carriers or by hyper space. You order them to attack a hardpoint on the enemy aircraft. I am still not sure what you are asking Ghostly_Substance. I must not fearFear is the mind-killerFear is the little death that brings total obliterationI will face my fearI will permit it to pass over me and through meAnd when it has gone past, I will turn the inner eye to see its pathWhere the fear has gone there will be nothingOnly I will remain-- The Bene Gesserit Litany Against Fearfrom the novel Dune by Frank Herberthttp://www.petroglyphgames.com/images/hierarchy_banner1.jpg
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