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The abilities of the heros in EaW


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This survey about the heros was printed in the german game magazine PC Games.

Rebel Alliance

 

Commander Ackbar

- ships in the near Ackbar get more weapon power

- they also can get more shield power on the cost of speed and weapon power

 

Han Solo and Chewbacca

- Han is able to deactivate enemy vehicles

- Chewbacca can capture enemy vehicles

- In space the Millenium Falcon can be made undestroyable for a short time

 

Kyle Katarn

- Can place bombs

- Can have higher speed for a short time

 

Luke Skywalker

- Belongs to the Red Squadron which is the only unit who can destroy the Deathstar

- "Lucky Shot" for a short time. It makes more damage.

- Speed can be increased on the cost of weapon power

 

Mon Mothma

- Improve the worth of defence of rebel ships

- 25% less production costs on that planet on which she is stationed.

 

Obi-Wan Kenobi

- Can set up barrier with his force which reduce the damage on own units

- Heal nearby infantry

 

R2-D2 and C3-PO

- Can controll enemy turrets

- Can repair own vehicles

- On the galactic map both can steal technologie from the imperium

 

Raymus Antilles

- Decreses the attack power of enemy units

- Can improve the speed of his ship on the cost of weapon power

 

Galactic Empire

 

Boda Fett

- Can fly with his Jetpack and can burn things on the map with his flame thrower

- Can place bombs

 

Capitain Piett

- His tractor beam slow down enemy ships

- His Proton beam fires on a target of a enemy ship all the time

 

Darth Vader

- In space he can replace fallen wingmen of his sqadron

- In Ground battles he can use his force-punch to throw back enemies

- Also in Ground battles he can use his force-crush to damage buildings, vehicles and infantry

 

Grand Moff Tarkin

- His fleet to which he belongs, can gain more combat power. But they are not able to retreat.

- Decrease the costs of research on which he is stationed.

 

Emperor Palpatine

- His force-flash can damage enemy infantry very hard.

- 25% less production costs on that planet on which he is stationed.

 

Mara Jade

- Can take over single enemy units to the side of the imperium.

- Can place bombs

 

Maximilian Veers

- Controlls a prototype AT-AT

- For a short time he is able to increase the weapon power of his AT-AT.

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Cool man :) thanks. So you can capture some enemy units - will they still be yours after the battle ? Too bad you can't capture ships too.

 

Also this issue of not beeing able to retreat if you have Grand Moff Tarkin in your fleet is not good at all. Are you not the supreme comander ? Can't you remove Tarkin from comand and retreat ? Crap i will not want to have him in my fleet. He is affecting gameplay.

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Maybe my translation is not the perfect. Or the discription in the magazine is not the best. :P

This is a very powerful weapon. You can see it here:

http://www.sw-eaw.de/galerie/org/401.jpg

 

looks like an EMP burst to me...

 

Anyway thanks for the info :D

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i was going to post about this but it is the picture under Tarkin's name so what is it i think that Phantom's right its a EMP burst .

http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpg

http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg

 

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One question: Who is Boda Fett? :D

 

Also, that should be an EMP blast, but it is powerful!!! At least his army can't retreat!

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Maybe my translation is not the perfect. Or the description in the magazine is not the best. :P

This is a very powerful weapon. You can see it here:

http://www.sw-eaw.de/galerie/org/401.jpg

 

looks like an EMP burst to me...

 

Anyway thanks for the info :D

 

No, it's the souls of the clones that fought in the clone wars. The souls form a hyper-velocity beam, causing it to shoot towards the enemy, disrupting the time-space continuum and eliminating the enemy by making them appear to have disappeared. *pant, pant*

:D:D:D:D:D

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His fleet to which he belongs, can gain more combat power. But they are not able to retreat.

 

This power would be all well in good, if he could die from it....LIKE IN THE MOVIE!

 

"Evacuate, in our moment of triumph?!"

 

*Tarkin's entire fleet gets detroyed*

 

*gets new fleet*

 

Tarkin: "Well not retreating seemed to work last time...."

 

*entire new fleet gets destroyed*

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Ok I'm going to have to look at that. but Nevets right Tarkin NEVER retreats!

but the emperor has the Force power to Corrupt the local population of a Planet.

http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpg

http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg

 

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But Delphi, Imperial Star Destroyers of that kind (Imperator-Class) arn't equipped with those kinds of weaponary. :)

 

That's the problem. :P

 

Obviously, judging by the Accuser seen on the picture there, it is an ISD mark II, which is better than the ISD mark I. Shouldn't that be more than enough of a hero ability in itself?

 

Better armor, better shielding, more firepower ..... I mean, it will outdo all the other ISD's in the game.

Plus, the mark II didn't come out till after ANH, which makes the ship pretty special aswell.

 

Star Wars is best when it's not tampered with too much, and this is a big tampering of the universe.

 

Gonna be a pain fighting off the newbie Star Wars fans that are gonna come and claim ISD's are equipped with these things. :D

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His fleet to which he belongs, can gain more combat power. But they are not able to retreat.

 

This power would be all well in good, if he could die from it....LIKE IN THE MOVIE!

 

"Evacuate, in our moment of triumph?!"

 

*Tarkin's entire fleet gets detroyed*

 

*gets new fleet*

 

Tarkin: "Well not retreating seemed to work last time...."

 

*entire new fleet gets destroyed*

 

Tarkin is a character that if you know how to use him, your fleet will be powerfull. In my case I will use when my fleet is strong enough to destroy any opponent.

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lol i think the best policy for Tarkin is to Fire his Arse into the nearest Black Hole!

 

Dont be so hard on him, lol. Is a challenge to play with him, with greater power comes risks. Althought you can always station him, he decrease the costs of research on which he is stationed.

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From what this Image shows I think that the game finishes post ROTJ!!!!

They said the Venator had gone and look here its in. We see MKII ISDs, A-WINGS and Mon Cal Cruisers!! Therefore Post ANH.

http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
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how do you get that its Post ROTJ from that the A-wings are in because they were designed by Dodonna before the End of ANH and the MKII's how can u prove that its a Mk II?

http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpg

http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg

 

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i have a question

 

can the production costs stack?

 

like tarkin reduce production costs and palpatine reduce production costs by 25% where they are stationed right? so couldnt you station them on the same planet and make it a 25%+ production cost decrease?

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