Stellar_Magic Posted December 13, 2005 Posted December 13, 2005 Okay, here is an idea I had while driving through the rain today. We know that possession of planets affects population cap, i'd be willing to bet that there are other factors effecting population cap as well, so... The most neglected element of the Star Wars Universe are the Imperial Merchant Marine and the Alliance Transport System (ATS for short). Both of these elements played a critical part in the galactic civil war by supplying each side's war machines. Here is what I propose: We make it possible for each side to build and buy transports, cargo containers, container ships and frieghters. These units will add to the population cap in the game, the more you have the bigger an Army/Navy you can support. This could make it so some classic Rebel tactics rise to prominence: Specifically, Commerce Raiding. I'd love to try and nail transports and blow up a bunch of Depots as the rebels and watch the Imperial War Machine grind to a halt. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
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