Junker Posted December 12, 2005 Posted December 12, 2005 On sw-eaw.de you can find the first view on the Upgrades in Empire at War. It can be found on this page: Upgrades in EaW This are the Upgrades that I was able to see in the playable demo at the Games Convention in Leipzig, Germany this year. So it is not sure that I got all of them and it is not sure that all of them will be in the game at least. Maybe Petroglyph changed some of them. Most Upgrades have three steps. Each step shows a plus-sign in the Icon. Here is a list of all Upgrades. For the Icons look on our page: Upgrades in EaW Space-Upgradeshttp://www.sw-eaw.de/jpg/upgrades/2.jpg Armorhttp://www.sw-eaw.de/jpg/upgrades/3.jpg Shieldshttp://www.sw-eaw.de/jpg/upgrades/4.jpg Weapon (only fighters)http://www.sw-eaw.de/jpg/upgrades/6.jpg Weapon (Ion Cannons)http://www.sw-eaw.de/jpg/upgrades/1.jpg Speedhttp://www.sw-eaw.de/jpg/upgrades/5.jpg Resources Ground-Upgradeshttp://www.sw-eaw.de/jpg/upgrades/18.jpg Infantry Armorhttp://www.sw-eaw.de/jpg/upgrades/8.jpg light Armorhttp://www.sw-eaw.de/jpg/upgrades/7.jpg heavy Armorhttp://www.sw-eaw.de/jpg/upgrades/15.jpg Building Armorhttp://www.sw-eaw.de/jpg/upgrades/16.jpg Base Shieldhttp://www.sw-eaw.de/jpg/upgrades/1.jpg Speed (Air units only)http://www.sw-eaw.de/jpg/upgrades/12.jpg Speed (light units)http://www.sw-eaw.de/jpg/upgrades/13.jpg Speed (heavy units)http://www.sw-eaw.de/jpg/upgrades/11.jpg Speed (Hover units)http://www.sw-eaw.de/jpg/upgrades/9.jpg Weapon (Units)http://www.sw-eaw.de/jpg/upgrades/10.jpg Weapon (Base Defense)http://www.sw-eaw.de/jpg/upgrades/14.jpg Missilehttp://www.sw-eaw.de/jpg/upgrades/17.jpg Infiltration (Infantry can infilty enemy buildings) Some pictures with the already bought Upgrades shown as little Icons on the left side on the screen:http://www.sw-eaw.de/galerie/thumbs/196.jpg http://www.sw-eaw.de/galerie/thumbs/222.jpg http://www.sw-eaw.de/galerie/thumbs/203.jpg http://www.sw-eaw.de/galerie/thumbs/232.jpg My english is not the best. For better understanding wait for Little B. http://www.sw-eaw.de/jpg/banner6.jpg
Deadeye31_pff Posted December 12, 2005 Posted December 12, 2005 this all begs the question, though if upgrades will be for just one planet's built units or if the upgrade will be for the entire galaxy and thus take quite a while to do.
Junker Posted December 12, 2005 Author Posted December 12, 2005 At the Games Convention we was only able to play skirmish on the Ground or in Space. No Galaxy Map. So I'm not able to answer your question. http://www.sw-eaw.de/jpg/banner6.jpg
Zer_Teron Posted December 12, 2005 Posted December 12, 2005 Upgrades for space battles Armoring Improvement: Covering armoringThis 3-Stufige Upgrade permits to improve it the covering armoring of the ships further. Sign Improvement: Structure of signImprovement that sign around 10%. Further stages are not possible probably. Weapon Improvement: Weapons of the huntersThis 3-Stufige Upgrade improves the laser cannons of the hunters. The first improvement amounts to 10%. Weapon Improvement: Ions cannonThe heavy ions cannons become stronger with this Upgrade. Drive Improvement: Speed of the unitsThis Upgrade permits to fly it the spaceships faster. Of it there is probably only a unique improvement. Resources Improvement: IncomeWith this Upgrade one increases the income, which one gains with the space station. Upgrades for soil battles Infantry armoring Improvement: Armoring the infantryThe infantrymen receive a better armoring. Unit armoring Improvement: Armoring for light unitsLight units receive a better armoring. Unit armoring Improvement: Armoring for heavy unitsThis Upgrade improves armoring the heavy units. Building armoring Improvement: Armoring the buildingsThe buildings receive a better armoring. Basis sign Improvement: makes possible basis signThe basis is protected with a large basis sign, which puts halfspherically over it. Drive Improvement: Speed improvementA Upgrade for all flying units on the planet. This concerns actually only the Assault Speeder. Speed Improvement: For easily armored unitsEasily armored units are faster with this Upgrade. Thus one can clear up well or withdraw oneself before the opponent. Improved above all hit and run tactics. Speed Improvement: For heavily armored unitsHeavily armored units are very slow-acting and slow and thus more easily without this Upgrade a goal of the opponent. Speed Improvement: Upgrade for unitstanks are faster with this Upgrade. Weapon Improvement: Weapons of the unitsThe weapons of the vehicles are improved with this Upgrade. Weapon Improvement: Weapons of the basis defensesCertain defenses profit from this Upgrade. Projectile Improvement: Improvement of the projectilesPossibly an improvement of the rocket projectiles. Ability Improvement: InfiltrationInfantrymen can infiltrate hostile buildings. http://img20.imageshack.us/img20/3488/zersigef1.jpg
Grand Admiral Thrawn 889 Posted December 12, 2005 Posted December 12, 2005 all these upgrades are cool but where are you getting the info from? http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Junker Posted December 12, 2005 Author Posted December 12, 2005 There was the Games Convention in Germany in August 2005 and at the both of Activision they showed Empire at War. There you was able to play it by yourself. I played it several hours and made some pics in this time. http://www.sw-eaw.de/jpg/banner6.jpg
Cain Posted December 12, 2005 Posted December 12, 2005 Junker has played the demo He is the lucky one ! The chosen one In case we will play it too - we will have a better version Junker Thanks man - I really appreciate the fact that you are shareing this with us. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Mcas1937 Posted December 12, 2005 Posted December 12, 2005 Thank you Junker, you are our savior in our time of need.This helps me get a better idea of the game play. -Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends. J.R.R. Tolkien, The Lord Of the Rings-Success is how high you bounce when you hit bottom.General George Patton Jr-Cool game being made a high school student, I recommend checking it out. http://www.spacedoutgame.com/Matt CastleMCAS1937@yahoo.comhttp://kevan.org/brain.cgi?Matt%20Castle
Grand Admiral Thrawn 889 Posted December 12, 2005 Posted December 12, 2005 thank you Junker now just make a topic for the pics. unless it was you who gave use the pics about han, kyle and Emperor; which allowed me to make my Random info post so thank you very much that helped me a lot. but if you got to build things do you see them being built or are they just materialised when the upgrade is finished? can we get Pictures to go with the post please so we can see the symbols as well? http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Junker Posted December 12, 2005 Author Posted December 12, 2005 I updated my first post with the Icons and some pictures from the Games Convention on which you can see the Upgrade boxes on the left side. but if you got to build things do you see them being built or are they just materialised when the upgrade is finished? You simply click on the Upgrade you want to have for the next one. It take a bit time until the new Upgrade is "researched". It is like you bild a new unit. Maybe I will find a screen on which you can see the "Research-Status" of a Upgrade. thank you Junker now just make a topic for the pics. We are one Community. http://www.sw-eaw.de/jpg/banner6.jpg
Phantom_pff Posted December 12, 2005 Posted December 12, 2005 Thanks Junker, I was reading up on the Imps on the sight (thanks to Google translator, i need to work on my German still) and i read up on the proton Torpedoes and it sounds like the bombers have a limited amount of ammo they can fire before they have to return to reload. Proton torpedo: Capital ships and bombers can shoot proton torpedo on hostile goals(targets). While bombers can carry only a small number of it, the capital ships are equipped with a larger number of torpedoes. With a high speed they approach the goal and release themselves a large explosion in the goal.
Ghostly_Substance Posted December 12, 2005 Posted December 12, 2005 Nice Junker and I got a kick out of this http://www.sw-eaw.de/jpg/upgrades/1.jpg For Speed A jet engine in Star Wars Yes I know the Naboo Fighters and varients have them but its just funny for this kind of series Thanks man for sharing. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Darkmark Posted December 12, 2005 Posted December 12, 2005 Thank you for the time and effort you put it Junker. I can appreciate with English being a second language he amount extra you would have to put in. The info is very much appreciated. I remember seeing these in tons of screenshots, but I always wondered what they meant. This is very useful to use against them to see what was going on in them. "And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarfhttp://i4.photobucket.com/albums/y143/Lord_Darkmark/Forcedbanner01.jpghttp://www.starwarsforced.co.uk
Junker Posted December 14, 2005 Author Posted December 14, 2005 To Phantom: Proton torpedo: Capital ships and bombers can shoot proton torpedo on hostile goals(targets). While bombers can carry only a small number of it, the capital ships are equipped with a larger number of torpedoes. With a high speed they approach the goal and release themselves a large explosion in the goal. The time between two shots of Proton Torpedos is longer than between shots of a laser cannon. Bomber can fire one or two torpedos at the same time while ships with torpedo pipes can launch some more. This is ment with the discription. I hope I was able to help you. Otherwise ask again. http://www.sw-eaw.de/jpg/banner6.jpg
Teradyn_pff Posted December 14, 2005 Posted December 14, 2005 To Phantom: Proton torpedo: Capital ships and bombers can shoot proton torpedo on hostile goals(targets). While bombers can carry only a small number of it, the capital ships are equipped with a larger number of torpedoes. With a high speed they approach the goal and release themselves a large explosion in the goal. The time between two shots of Proton Torpedos is longer than between shots of a laser cannon. Bomber can fire one or two torpedos at the same time while ships with torpedo pipes can launch some more. This is ment with the discription. I hope I was able to help you. Otherwise ask again. I think he is trying to get clarified his suspicion (sp?) on whether or not a bomber group would run out of torpedoes completely and not be able to fire any more until they go back to their carrier ship and reload. IMO this would not be the case given the type of game they are making. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Phantom_pff Posted December 14, 2005 Posted December 14, 2005 To Phantom: Proton torpedo: Capital ships and bombers can shoot proton torpedo on hostile goals(targets). While bombers can carry only a small number of it, the capital ships are equipped with a larger number of torpedoes. With a high speed they approach the goal and release themselves a large explosion in the goal. The time between two shots of Proton Torpedos is longer than between shots of a laser cannon. Bomber can fire one or two torpedos at the same time while ships with torpedo pipes can launch some more. This is ment with the discription. I hope I was able to help you. Otherwise ask again. I think he is trying to get clarified his suspicion (sp?) on whether or not a bomber group would run out of torpedoes completely and not be able to fire any more until they go back to their carrier ship and reload. IMO this would not be the case given the type of game they are making. Teradyn, That was my original thought, but ya i would not make much sense in an RTS. Thanks for the info tho Junker.
Grand Admiral Thrawn 889 Posted December 14, 2005 Posted December 14, 2005 will Bombers have to Reload then? cause that doesnt make much sense in this game and will other Starfighters (like the X-wing) have Torpedoes because they are well know for having them. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Phantom_pff Posted December 14, 2005 Posted December 14, 2005 will Bombers have to Reload then? cause that doesnt make much sense in this game and will other Starfighters (like the X-wing) have Torpedoes because they are well know for having them. I think i saw in a pic or video some x-wings firing proton torpedoes, but i was blurry so i may be wrong.
Grand Admiral Thrawn 889 Posted December 14, 2005 Posted December 14, 2005 cool cause they will be my focus to take out the DS with them if they do. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
noian Posted December 14, 2005 Posted December 14, 2005 cool, thankx for the info. Wonder when bombers need to reload, do they go back to a cap. ship or wait some time(like in bf2) http://www.lucasforums.com/images/avatars/tiedefender.jpgMay the force be with you, always. http://homepage.ntlworld.com/susangillan/EDF-Avatar-X-Wing.jpg http://www.userbars.com/galerie/images/files/3/4/ffuser.jpghttp://www.pixelpwnage.com/sigs/grouptag.jpg.Check for Updates!...Imperial Assault II Mod for Empire at War!!.....Empire at War Nexus, Modding for a Galaxy Far Far Away!!!.......Use the Spell Check Feature People!!!!.........International Battlefront Clan!!!!!.....
Phantom_pff Posted December 14, 2005 Posted December 14, 2005 cool, thankx for the info. Wonder when bombers need to reload, do they go back to a cap. ship or wait some time(like in bf2)I was inquiring if they had to, not saying they had to.
Zer_Teron Posted December 15, 2005 Posted December 15, 2005 X-Wings only had 4-6 Torpedos, but TIE Bombers carry 12-14 http://img20.imageshack.us/img20/3488/zersigef1.jpg
Grand Admiral Thrawn 889 Posted December 15, 2005 Posted December 15, 2005 yeah but the TIE Bombers were always to flimsy they are destroyed way to easily. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
SirNuke Posted December 15, 2005 Posted December 15, 2005 I recall from my X-wing days (the lucas arts space simulator) the Tie Bomber taking more damage than either the Tie Fighter or Intercepter. They, did however, still tend to be easier to kill because they were slow, but not because they were flimsy. Zing!
Guest JediIgor Posted December 15, 2005 Posted December 15, 2005 I recall from my X-wing days (the lucas arts space simulator) the Tie Bomber taking more damage than either the Tie Fighter or Intercepter. They, did however, still tend to be easier to kill because they were slow, but not because they were flimsy. You are correct. It is equipped with a bigger hull and thus can sustain more damage. However, since it's slow as you mentioned, it's a lot easier to hit it with lasers or concussion missiles. There are no shields, so it's even worse off than TIE Fighters.
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