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[ROR] Topics-Unit coloration, insignia, and camoflage.


Stellar_Magic
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Since Reality of Rebellion will utilize a corporation based technology tree, we'll have to create a paint scheme for both sides. I want to go a step further and give each training level its own color scheme. I've already started this process. So ask yourself one question, what would a rebel owned AT-ST look like?

 

Would it look something like this...

http://img.photobucket.com/albums/v436/StellarMagic01/AT-STRebelColors.jpg

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Looks good. I like how it progresses. However, I was thinking that if the rebels did get hold of them they would probably make attempts to camoflage them...

 

Then again if you skin them for normal terrain camoflage, they'll look out of place for a snow terrain. So I'll go with what you've got. Still not too convinced on the gold colour though. Love the battle scarring and paint.

"And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarf

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The Tan colorations seems to me to be a one of the primary colors used by the Rebel Alliance along with white, grey, red, and blue. On most of the ground vehicles we've seen the rebels seem to have an off tan coloration and I copied that as much as possible.

 

The Empire on the other hand seems to use a pallette based on just a few colors: Black, Grey, "Star Destroyer White", Dark Grey, and red-brown (Only used on speeder bikes from what I've seen).

 

So basically I've tried to create a standard color pallette for each side. As for camoflage, I'm tempted to create an "Ambush" Camoflage version for Forest Maps and a "White Wash" version for Snow Maps.

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Well I've finished creating an experimental camoflage regime for the Elite Rebel AT-ST. Tell me what you think of them.

 

http://img.photobucket.com/albums/v436/StellarMagic01/AT-STRebelAlternateCamoflage.jpg

 

The other color scheme will be utilized on maps that are primarily plains, urban terrain, or islands. Worlds like Naboo, Bothawui, Mon Calamari, Coruscant, and Corellia for example.

 

I keep forgetting about desert worlds... Hmm.

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Mh, camoflage on an AT-ST is more an aspect of design/good-looking then real camoflage isn't it?

 

Yes and no... If you, the player, miss an AT-ST moving in on your forces it has more then done its job.

http://img.photobucket.com/albums/v436/StellarMagic01/AT-STImperialColors.jpg

 

I'm thinking about camo for the Imperials and think I know what I'm going to do (Though camo won't really appear on the units until the higher training levels with them). I recall seeing an early world war II piece of artwork that showed a pattern camo over a panzer grey base, imperial camoflage would probably be pretty similar.

 

EDIT: There, finished the Alternate Camo Set.

http://img.photobucket.com/albums/v436/StellarMagic01/AT-STImperialAlternateCamoflage.jpg

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Mh, camoflage on an AT-ST is more an aspect of design/good-looking then real camoflage isn't it?

 

Yes and no... If you, the player, miss an AT-ST moving in on your forces it has more then done its job.

 

I don't want to offend deaf people but I think they are not that good scouts are they...

 

What I want to say: You actually hear an AT-ST before you can see it. So there is no use for camoflage is it? At least you have somthing called "radar" which makes incoming units visible.

 

(Not that I don't like your ideas and don't want to offend anybody.,Iit's just I think that there is no "real" use for camoflage on such a large unit. I hope you know what I mean)

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Let me think... Name an enormous modern unit on earth that has never been camoflaged. Maybe an aircraft carrier.

 

Really, not everyone has radar, nor can you get a precise bearing on a unit through nothing but sound. The purpose of camoflage is to give the attacker or defender a few more seconds before being spotted, nothing more.

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Don't forget about when they're stationary. It's more useful in an ambush tactic than having units easily seen.

 

Looking good there Stellar. I especially like the rebel camoflage. That's exactly what I imagined the Rebels would do to their AT-STs.

"And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarf

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Don't forget about when they're stationary. It's more useful in an ambush tactic than having units easily seen.

Ok, I understand that...

 

 

nor can you get a precise bearing on a unit through nothing but sound

 

Oh believe me, you can.

 

Let me think... Name an enormous modern unit on earth that has never been camoflaged. Maybe an aircraft carrier.

 

http://www.ilexikon.com/images/thumb/6/6a/250px-USS_Enterprise_CVN_65_USNS_Leroy_Grumman_AOE_195.jpg

 

But hey, its your idea I surely don't want to stop! At least they look, very, very cool :)

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Guest JediIgor
nor can you get a precise bearing on a unit through nothing but sound

 

Oh believe me, you can.

That's why they could jam those detectors by screeching out random sound at all sorts of frequencies all over the place ;). Not very hard to do with modern tools, certainly easy to do with Star Wars technology.

 

In either case I think camos look way cooler than not :).

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Oh wait, I just remembered, Battleship grey is considered camoflage!

 

Anyway, here's another thing for you guys to chew on, Imperial Colors for the All Terrain-Personal Transport.

http://img.photobucket.com/albums/v436/StellarMagic01/AT-PTImperialColors.jpg

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The ones from basic to highly trained might be very difficult to distinguish on the battlefield. As it is it's almost like a 'spot the difference'. The markings like that are a bit too dark to tell there's any difference.

"And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarf

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That's part of the design, you have to figure out how good your opposition is based more on their performance then their appearance.

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Well if your having a hard time seeing which is which then you win at the part where the enemy has to guess which unit is more of a harm then the other ;) Those trade offs in the battlefield sometimes sure know how to sting.
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Which they should, of course playing a battle and suddenly seeing a Legendary Level AT-AT stand in the middle of the enemy base and pick your forces apart would hurt pretty bad to. Up against a unit that big and powerful, running would seem like a pretty good idea.

 

I've been pretty busy with color design, have a look.

 

http://img.photobucket.com/albums/v436/StellarMagic01/Z-95RebelandMercColors.jpg

http://img.photobucket.com/albums/v436/StellarMagic01/HAVwA5RebelColors.jpg

http://img.photobucket.com/albums/v436/StellarMagic01/HAVwA5RebelAlternateCamoflage.jpg

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Another colorscheme to add to the collection, the Imperial Star Destroyer... Alas I've only done the Imps so far.

 

http://img.photobucket.com/albums/v436/StellarMagic01/ImperialClassDestroyerImperialColor.jpg

 

It's hard to see in these pictures but the Elite, Heroic, and Legendary Units all have a banner painted on their sail, just below the command tower.

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For the rebels it might be cool to see some old republic kind of colours on them. Blue stripes and whatnot. No camoflage though. :wink:

 

But it's all looking good there.

"And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarf

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Thats exactly what I decided to do for the Rebels. They tend to paint colored stripes on their smaller craft, why not their larger ones?

 

http://img.photobucket.com/albums/v436/StellarMagic01/ImperialClassDestroyerRebelColors.jpg

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Guest JediIgor
If you recall the X-Wing Series they wanted to paint the Errant Venture red, but they said that there wasn't enough red paint in the galaxy to do it. With that in mind, is painting every ISD really okay? Especially since in the movies none of them were painted?
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Well, I'm sure that there would be enough paint in the galaxy, I think its more likely that Booster was just being cheap... That much paint would certainly cost alot.

 

It's hard coming up with something distinctive for starships because there are so little points of reference. We've seen painted Star Destroyers in Episode III and so I patterned the colour scheme of the ships off of those vessels.

 

Ground forces on the other hand have tons of references so they're pretty ease to create colorschemes for...

http://img.photobucket.com/albums/v436/StellarMagic01/MT-ATImperialColors.jpg

http://img.photobucket.com/albums/v436/StellarMagic01/AT-APImperialColors.jpg

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Another nightmare for an Imperial Commander, Rebel owned AT-ATs...

 

http://img.photobucket.com/albums/v436/StellarMagic01/AT-ATRebelColors.jpg

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