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Posted

Does anyone have any ideas on how change which characters are present at the start of the game and whether or not their location is random?

 

(useing the slots for starting characters has occured to me, but isn't sufficient).

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Posted
Past the main characters, it is random. Tne number of additional characters is based on the size of the galaxy.

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Posted
Where they start is an interesting concept, and by no means random at all, I think. For example, Veers always seems to start on a system where the Empire needs a General badly, and Piett seems to start on a system badly needing some Imperial diplomacy....
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Posted
Past the main characters, it is random. Tne number of additional characters is based on the size of the galaxy.

 

By main, I assume you mean major, but characters like Dodonna and Willard are not major and always start on Yavin. Has anyone figured out what special designation they have, or tell me what .dll i should look into if I want to experiment?

Posted
I think that's hardcoded.. the only thing i can think of are the slots of the starting chars.. dodonna, chewie, antilles, piett, veers, needa, ozzel, jerjerrod.
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Posted
I believe that can be confirmed. However, changing the ships really isn't much use. If want a specific ship in the beginning, just make the research 0. :)

History is on the move, Captain. Those who cannot keep up with it will be left behind, to watch from a distance. And those who stand in our way will not watch at all.

Posted
I believe that can be confirmed. However, changing the ships really isn't much use. If want a specific ship in the beginning, just make the research 0. :)

I tryed it and it didnt work so :?

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Posted

It's just like characters: Certain slots are flagged for starting ships to be taken from them.

Numbers are related to the whole maintainance isssue, placement is highly random except for Judicator (Coruscant) and with a greater chance that imperial ships start at planets with low loyalty. I do not really know about character placement except for the obvious things (Yavin, HQ ect.)

 

The rebel HQ gets at least two ships, one of which is a transport (or rather from the slot used for the Medium Transport in classic Rebellion).

It's all hopeless but otherwise not very dramatic. - Helme Haffax

 

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Posted

The Empire always starts with at least an ISD around Coruscant.

The slots of the starting ships for the imps are:

ISD

VSD

Galleon

Carrack

Dread

 

For the Rebs:

MEdium Trasnport

Corellian Corvette

Bulk Cruiser

Alliance Escort Carrier

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Posted

Clouded everything is. The Dark side, I suspect.

 

 

That's just the way it is. Except for the HQ and Coruscant, ships are random. It's th code. Or the Force.

It's all hopeless but otherwise not very dramatic. - Helme Haffax

 

Englishman: "What do you think of Modern Civilization?"

Mahatma Gandhi: "That would be a good idea."

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