Gen.Vader Posted November 19, 2005 Share Posted November 19, 2005 what can i say? it is a great game! i just reinstalled it on my old win 98 and playing through the soviet missions! well this thread is about waht you like about it, and if not that, what its shortcomings were Pros -soviet missions, how the scenes aree played out and the emphasis on annihilation -balanced, the soviets have some powerful tanks, but can be countered by the allies, its the diffrence in units and strategy that makes it so balanced-gotta love the 8 pixel infantry-the FMV sequences really make it entertaining, especially with stalin and his officers Conscant think of any now I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
Swiftdraw Posted November 20, 2005 Share Posted November 20, 2005 Con: Second to last or last soviet mission. Your suppose to capture the radar dome, but when you do you lose. If you blow it up, you lose. If you blow up everything and do either of those two previous actions I mentioned, yuo still lose. I forget how I ended up finishing that level. Friskin' weak nukes. They were pathetic. Semi-con: Mammoth tank < everything. Yeah. Allies had the advantage in numbers, but when you saw 40 mammoths rolling in and the enemy had an Iron Curtian, you know your f****ed. Allies raped he soviets on navy maps. Even with the Aftermath exspansion and the addition of the Typhoon sub, allies still owned the seas. Pro: Track 1 I think. Hell March. Line up your troops, switch it to that music track and watch the fire works. Massive Yak attacks. Yeah, MiGs work better on buildings and armor, but using 30 some odd Yaks is so much more fun! The Nuklear Bob hack disk. Allowed me to switch the armor and weapons of units. Standard infantry unit with aircraft machine gun and a flak gun. Also the gernade solider who threw napalm, and the rocket solider who fired nukes and SAM missiles. I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png Link to comment Share on other sites More sharing options...
Gen.Vader Posted November 20, 2005 Author Share Posted November 20, 2005 sadly i didnt play the 2 xpacks, but ill get em in feburary. the one mission that im hating is the one where you are allies and have to save tanyaa...freakin annoying once you get troops on land. put what about turrets? for allies they are like the perfect tank buster. at least the mammoth tank wasnt ridiculously overpowered like the overlord tank in generals, it was plausible to take one down with 6 rocket dudes and 2 turrets. what does the iron curtain do anyways?i like the intro though to the original, one of the beest i have ever seen. and i guess its allies own water, soviets own land, and air is sorta middle ground, allies have thier destroyers, soviets have thier tanks what i found surprising were the statistics. there were like 4.7 million allied forces in the war and like 14 million + for the soviets. that left me just I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
Swiftdraw Posted November 20, 2005 Share Posted November 20, 2005 Meh, turrets and tesla coils can only do so much against a full on tank rush. I say Allies were more horde in the fact your best tatic is to turn out as many medium tanks as possible. Usually you could out-number the soviets 2-to-1 with tanks, but the problem was that a mammoth could take down a medium , possibly a second one and damage a third before blowing up. Soviets also owned the air with the MiGs, Yaks, and Hinds. The Apache was ok for tank busting, but the Soviets had more to play with and had a broader range of targets. Also the soviet air force > Allied navy. The MiGs could sweep by the destroyer screen and peg the cruisers. Mind you, you probably lost 6 or 7 MiGs (out of 12), but taking out 3 or 4 cruisers was a lot more costly in time and money the Allies. The rescue Tanya mission wasn't that bad once you had good AA up to stave off the MiGs and occasional Hind. Also if you managed to capture the Airfields in the soviet base, those Yaks were invaluble for softening up incoming enemies. The one that had me cursing was the one where you had to dis-able all the nuclear silos. I really hate having to hit an objective under a set time limit. Iron Curtian was a Soviet super weapon that could turn units in a limited area invincible for a short while. Un-like the Chronosphere, nothing bad happened after using it more than 3 times. Oh another con: You only could produce one unit at a time no matter how many war factories/barracks/naval yards/sub pens you had. Edit: the iron curtian could also kill infantry when it was used on them. So only use the IC on vehicles. I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png Link to comment Share on other sites More sharing options...
Gen.Vader Posted November 20, 2005 Author Share Posted November 20, 2005 wow, so what advantage does the allies have then if the soviets own air, land, and could annihilatee your navy? i thought the allies were more of a hit and run team, since i just use medium tamks and jeeps to lure in opponents then rain hell with rocket launchers ^^ yea the 1 unit at a time thing was sorta frustrating, but it made you consider what was more valuable at the time. do i buy a heavy tank and run over the oncoming infantry or do i make a V2 rocket? hmm I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
Ghostly_Substance Posted November 20, 2005 Share Posted November 20, 2005 my lazy friend doesn't seem to want me to borrow his lost Red Alert game but from what I seen I like it Not much to say since I dont have it. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png Link to comment Share on other sites More sharing options...
Swiftdraw Posted November 21, 2005 Share Posted November 21, 2005 wow, so what advantage does the allies have then if the soviets own air, land, and could annihilatee your navy? i thought the allies were more of a hit and run team, since i just use medium tamks and jeeps to lure in opponents then rain hell with rocket launchers ^^ yea the 1 unit at a time thing was sorta frustrating, but it made you consider what was more valuable at the time. do i buy a heavy tank and run over the oncoming infantry or do i make a V2 rocket? hmm The only real advantage the allies had were the GAP generators and the GPS satilite. Also, with my Nuklear Bob hack disk, I switched out that weak gun the Gunboat had for an AA gun. Couldn't hit ground targets, but at least your cruisers were less vulenrable. If you ever played a mulitplayer battle, exspecially 1-on-1, you'll find that hit and run tatics really don't work. Usually its a tank spam feast, whoever has the most wins (unless you have some evil micro skillz.) What was valuable at the time? Tanks, tanks, and maybe a crusier/MiG fleet. Ghostly... You bum... I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png Link to comment Share on other sites More sharing options...
Ghostly_Substance Posted November 21, 2005 Share Posted November 21, 2005 I cant own everysingle game mind you, i'm an average person like everybody else in this forums......... -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png Link to comment Share on other sites More sharing options...
Gen.Vader Posted November 21, 2005 Author Share Posted November 21, 2005 I cant own everysingle game mind you, i'm an average person like everybody else in this forums......... bah, you have no taste, you have been missing a jewel in the retro RTS genre for too long....you must end it now! I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
Ghostly_Substance Posted November 21, 2005 Share Posted November 21, 2005 How many times do I have to say this, I wasn't told that Rebellion OR C&C games were on sale until it was to late (when I joined this forum). so you cant say I have no taste in games. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png Link to comment Share on other sites More sharing options...
Gen.Vader Posted November 21, 2005 Author Share Posted November 21, 2005 tch, but they FORMED the RTS genre, maybe not rebellion but C&C sure did, where were you? I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
Swiftdraw Posted November 21, 2005 Share Posted November 21, 2005 Canada, but that is besides the point. I only came across the C&C series (and RTS in general) after my friend bought Red Alert and made me play it. Heck, if it weren't for that I'd probably be a console fanboy! I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png Link to comment Share on other sites More sharing options...
Ghostly_Substance Posted November 21, 2005 Share Posted November 21, 2005 My neighbor (who is now unreliable) got me into computer games when I got my XP computer after my old computer after my 80s like computer. Well he put these games which I recognize now:Civ 3, Battlegrounds, Black and White, Unreal Tournament, NHL 2002 and some other cool ones which I forgot. There was this very original Japanese RTS and if you lose a hero your skirmish or campaign is over, long time a go so I dont remember the name but it was fun. RTS and Japanese. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png Link to comment Share on other sites More sharing options...
Gen.Vader Posted November 21, 2005 Author Share Posted November 21, 2005 i am shocked, but i guess i shouldnt be, my dad has had a comp job as far as i can remember and well, my early observations of his gameplaying have been permenately fixed into my brain.... its a perfect soulution though! computer + game = WEEE!!!!!!!! I've have you now - Lord Vader Link to comment Share on other sites More sharing options...
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