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Still hope for the B-wing and Interceptor


Nevets
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Can't this fapping-war take a break, please? I'm sure you'll both do good. @_@

 

Anyone feel up to rendering this handy star cruiser in my sig? Could be used as an Imperial hero unit. ;)

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Its always good to have some friendly competetion. lol. So who is going to give us the second Death Star first? Hmm? lol j/k j/k good work Jug! I've loved your mod eversince the TIE Defender, and you just make it better and better!

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As long as the Hapans are in, I will be happy!

Protecting the world from those who have an IQ higher than 30! Huzzah!

 

Trust me...I'm a professional.

 

Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us!

 

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Grrr I still can't see why they wont include b-wings.

 

Why have the tech tree only go to ANH, it makes a lot less sense than having heros immortal. Especially when it would't be that hard to have it go to ROTJ. Just adding that little bit would make the game go a long way in making it seem more complete :x

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They said in the chat the techtree won't go just to ANH, but slightly beyond to include units from later films. Barring the Executor for balance, I reckon.

 

I think they mention Battle of Yavin being a stopping-point in terms of events, i.e Rebel fighters vs. the first DS. And that the event marks a possible end, not necessarily the time or the location (Yavin), since you can change history.

 

The only things would be B-wings and TIE interceptors, really. Can't think of any other movie-vehicles we would miss*

 

 

 

 

* Except for Imperial Communications ships and those hangar-less destroyers from ROTJ >(

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The only things would be B-wings and TIE interceptors, really. Can't think of any other movie-vehicles we would miss*

 

exactly, so you think they would of just added them both, since there really is no reason not to have them.

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and you forgot ours is just a better model :twisted:

 

 

Anyway they are both good, would expect nothing less from these 2 fine teams

 

Bryant. Shut up, and get off the forums if you're going to start being a dick like that. That kind of behavior isn't welcome here at PFF.

 

Anyway. One point of contention about your little B-Wing model...

 

TOO. MANY. POLYGONS.

 

 

Remember,t his is a RTS, not a heavily graphics intenstive game like a space sim.

 

You don't want to overload your game with high detail stuff that would have been better spent processing data from an ongoing space battle. Besides, not many people will bother to look at the B-Wings up close and personal.

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Guest JediIgor
I actually like it.. he can always add LOD to his model so when you zoom out there is less polygons being displayed. But when I zoom in, I want it to look nice, not like something from 1996.
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I suppose the aim will be with that to strike a balance between appearance and playability...

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exactly, so you think they would of just added them both, since there really is no reason not to have them.

Well, they did say there's gonna be at least one expansion set down the road. I guess it would make sense to save some units for that, even if they're not many.

 

(Maybe you can reconfigure the TIE/in so it can carry various kinds of cannons, like it's hinted at through various sources? 2-4-6-8-10 guns would make it a fighter-series of its own ;P)

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Um, I'd hate to point this out, but we've already seen the TIE/In in the trailers.

 

This is the TIE/In aka TIE Fighter

http://www.swrebellion.com/cards/rebellion/if%20tie%20fighter%20squadron_s.jpg

 

This is the TIE Interceptor

http://www.swrebellion.com/cards/rebellion/if%20tie%20interceptor%20squadron_s.jpg

 

I know it seems confusing, but its the truth.

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