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Space Unit Comparison


Akula_pff
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Comparison of Space Units

 

This is just a chart based on screens shots attempting to classify and show comparable units in EAW. I have also included for comparison ships appearing in the X-Wing Series and Rebellion. Compared to the selection of available units in Rebellion I find this pretty skimpy, that being said I think the Imperials do pretty well(at least better then the rebels) in getting the most important classes in the game. If this comparison is correct each race gets 7 build able ships and 3 build able fighters. Being in software development myself and having followed Lucas Arts over the years I think is doubtful that we will see the addition of anymore units to this list this close to the game demo release. However, it is possible that they are being exceptionally careful in selecting screenshots. I note that there is room for a couple of additional units to match the question marks and the Corvette comparisons may need to be reshuffled. If people show interest I will do a comparison of ground units.

 

Capital Ships

Imperial Star Destroyer=Home One (limited too one only)

Victory Star Destroyer= MC-80

 

Frigate

Venator=Assault Frigate MKII

Accumlator=Nebulon B

Interdictor=?

 

Corvette

Tartan = CR-90

Broadside= Marauder

?=Gunship

 

Scout

Tie Scout –A Wing

 

Fighter

Tie Fighter-X Wing

 

Bomber

Tie Bomber- Y Wing

 

Units that appeared in other games that have been left out, prominent fighters only

(Possible in game classification)(game)

From this time period

Dreadnought (Frigate)(Rebellion X-Wing)

Assault Frigate (Frigate) (Rebellion X-Wing)

Bulk Cruiser (Frigate) (Rebellion X-Wing)

CC-7700 (Frigate) ((Rebellion)

Z-95(Fighter)

 

Probably from this time period based on the only 3-5 years in between ANH and ROTJ

Escort Carrier (Carrier?)(Rebellion X-Wing?)

MC-40 (Frigate)(X Wing)

Nebulon B-2 (Frigate)(X Wing)

Carrack (Corvette) (X Wing, Rebellion)

Strike Cruisers (Frigate) (X Wing, Rebellion)

Lancer (Frigate) (X Wing, Rebellion)

Rebel Carrier (Carrier?) (X Wing, Rebellion)

Modified Corvette (X Wing)

 

Probably from this time period but may not have been given to the rebels before victory over Death Star

CC-9600 (Frigate)(Rebellion)

Bulwark Battle cruiser (Capital Ship)( (Rebellion)

Liberator (Frigate)(Rebellion)

Dauntless (Capital Ship)(Rebellion)

 

Not from this time period

Super Star Destroyer (Capital Ship)(X Wing, Rebellion) (Given what we know about construction this may have actually been under construction in this time period)

Modified Strike Cruiser (Frigate)(X Wing)

B-Wing (Bomber)(X Wing Rebellion)

Tie Interceptor (Scout)(X Wing Rebellion)

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lancer - gunship ^^

Why is English one of the most speaken languages? German is more better, it sounds better and i did unterstandt it ^^ but for you i will spoke english too, not good but you should unterstand me ^^

 

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yeah i agree with Seewolf with the Lancer thing though the Gunship can be moded in some games which could give it the advantage

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Scout

Tie Scout –A Wing

That reminds me.

 

Exactly what use will the Tie Scout be to us?

What is it's purpose?

 

Will it be used as a scouting ship in Strategic Mode? After all, it is a long range scout ship.

Or something else in the Tactical Mode?

 

The ship isn't exactly a fighter.

 

I mean, it's got 1 lasercannon, is packed with God knows what kinds of different sensors and scanners, plus a hyperdrive. Possibly even life support system, but that last part is just a guess by me.

 

At a size of 24 meters, compared to a standard TIE Fighter which is around 6 meters, this makes for a somewhat large target, which also lacks real firepower.

 

If it's only ment to be used in the tactical mode, wouldn't it make more sense to use the TIE Vanguard instead? A 6 meter large, shortrange Recon ship? Yeah, it still only has 1 cannon, but atleast it isn't so large that it might aswell paint a sign that says "Shoot me" on it. :P

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Jan, I was thinking the same thing. I'm new to the board and didn't want to say that much and get yelled at for flaming :)

 

An awing would work a tie scout in combat, from a tech spec standpoint

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True! and unfortunetly my potato gun that i mounted on top of my old republic era waste transport with make quick work of your z95! Which is bad news for the tie scout :)

 

My peashooter will take care of your old republic era waste transport! :D

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And I think you're all nuts....

 

Maybe they'll re-work the scout so it is like the TIE Interceptor or they'll nerf the A-wing.

 

I think you're all dorks.....wait a second. I'm complementing you guys! I know you all just want to be like me....

Anywho....I hope the A-Wing is a lot more powerful than the Imperial scout or whatever we're comparing it to.

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Judging by the screens I'd say in this game a winged Mon Cal (I'm not good with class names) is about as powerful as an Imperial SD. Sad.

 

I saw two screens one with a SD combat-rated 70, and a MCC combat-rated 80... Probably only the Victory-class, however.

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And I think you're all nuts....

 

Maybe they'll re-work the scout so it is like the TIE Interceptor or they'll nerf the A-wing.

I find that a horrid thought to be honest.

 

You don't just change a thing just to fit the part.

You either create a new thing, or you use an existing design as it is that would fit the part. Not take something that doesn't fit and change it into something it isn't.

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And I think you're all nuts....

 

Maybe they'll re-work the scout so it is like the TIE Interceptor or they'll nerf the A-wing.

I find that a horrid thought to be honest.

 

You don't just change a thing just to fit the part.

You either create a new thing, or you use an existing design as it is that would fit the part. Not take something that doesn't fit and change it into something it isn't.

At least you hope that you don't. We don't really know just yet. I want to keep my faith in the Petro guys, but I still feel that the game most of us want to play is a mod or two away from what Petroglyph will release.

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