Naja Posted November 10, 2005 Posted November 10, 2005 For that matter, I don't know why they dont't have the SSD. Or the Lancer, Escort Carrier, Bulk Cruiser, Strike Cruiser...
Nevets Posted November 10, 2005 Posted November 10, 2005 For that matter, I don't know why they dont't have the SSD. Or the Lancer, Escort Carrier, Bulk Cruiser, Strike Cruiser... would really like the lancer and strike cruiser. escort carrier is already. the bulk cruiser is just meh.
Samheyn Posted November 11, 2005 Posted November 11, 2005 the only way we could find out the true lengths it to go to the original modles (where ever they are, if they still exist), work out the length, and then work on the scale. Movies take precedence above all other sources, except where there are obvious flaws (like the imperial rank badges in RotJ). Since the hangarbay has to be a minimum size for the Lambda class to get thru it, the movies prevail above any other source. It is the ultimate canon. There's nothing above, and nothing next to it. Not true. There is no lucas source that says "watch the movies and you get the details". In the end we are talking about 1 movie that was made to be a stand-alone (I know lucas had the scripts for 3 EP but didn't know he would earn much money with the first) and 2 other movies wich obviously were made without great thoughts about continuity, sizes or other realistic stuff. Actualy it doesn't matter how big the movies models were because they weren't created to fit excact sizes but to fit into the movie scences. The only person who can make something canon is mr.lucas and as we know he doesn't talk about these kind of things. Next there are the games themselves... even if the measurements aren't the same as in the movies there is a continuity in the use of ship sizes. So why should anybody care about these movie models ? Every Star Wars game you get to play has almost the same ship sizes and because of this these sizes are what you have to live with. In the end these sizes were selected carefully and every SW-Game that I played since X-Wing makes me believe that these sizes create the right atmosphere and should be kept. Lucas seems to keep them and if they would be sooo deadly wrong someone over at lucas arts would advise the game developers to change them...
AT-AP Posted November 11, 2005 Posted November 11, 2005 Actualy it doesn't matter how big the movies models were because they weren't created to fit excact sizes but to fit into the movie scencesActually, the films crews have always taken technical details and measurements seriously to be as consistent as possible. If the HO is shown to be consistently bigger than all other classes in the film, it's for a reason. Sadly, film crews do not participate in the making of factbooks (other than production diaries) and therefore we've been getting third-party input who hasn't been doing their homework. You may not care, and that's fine, but for us who do, there's a slight problem when the HO (or any other similar-looking ship) is presented as having the same size as all the "regular" Mon Cal cruisers. If this game will attempt to make it bigger, then I applaud them for that. And once again, Lucas does not care for factbooks unless he's specifically asked about anything. He doesn't approve every single thing that can be found in these things. http://i12.photobucket.com/albums/a242/CptK/StarCruiser.jpg
Nevets Posted November 11, 2005 Posted November 11, 2005 Yea and most the times games ships are made from their actual size, they are made to fit the game engine at the time or for the game to be "fun". If video games made them to be their true lengths then the SSD was only twice as big as an ISD, according to Rebellion.
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