Gen.Vader Posted October 20, 2005 Posted October 20, 2005 i will make turtle ISDs, ones with increased armor but less firepower, and i will have my heavy doom ISDS with huge firepower but realtively light armor protect the center of the formation. the explosive carriers. they blow and the punch a huge hole that caused thier death. I've have you now - Lord Vader
Joshinator Posted October 21, 2005 Author Posted October 21, 2005 Since we know we'll be able to have a limitied ability of equiping ships with different configurations like turbolasers, ion cannons, hull and shields b4 they are built, what stratagies will u use? Will u make Ships dedicated to certain funtions, or make all your ships well rounded? Will u make your Venator a pure carrier, or will u give her firepower to take on other capital ships as well? -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Sigma Posted October 21, 2005 Posted October 21, 2005 I'm gonna keep my ships true to Starwars history and play as the rebels (I need a challenge) I strike again!
Foshjedi2004 Posted October 21, 2005 Posted October 21, 2005 I doubt that you can set up your ships for suicide runs Zer Teron! http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Zer_Teron Posted October 21, 2005 Posted October 21, 2005 Ill take Imperials, and if possible ill take some ships and put lots of explosives on them, mainly smaller ships for cost effectiver puroses. Imagine seeing that your enemy has left a Executer sitting in the middle of space so you go and ram it with 4 explosive filled Carracks completly destroying it with much smaller cost. oooooooookkkkkkkkkkkkkkkk now we see the effects of Time Zone differentials http://img20.imageshack.us/img20/3488/zersigef1.jpg
Joshinator Posted October 21, 2005 Author Posted October 21, 2005 It'll also be interesting if they give us the ability to slap more quad laser cannons on ships. Imagin a Star Destroyer fighter fighting machine! -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Garbageben Posted October 21, 2005 Posted October 21, 2005 Yeah I also wonder how many weapon types you will get to choose from for hardpoints. I hope you can add quad laser batteries. http://miniprofile.xfire.com/bg/sh/type/0/garbageben.png
Grand Admiral Thrawn 889 Posted October 21, 2005 Posted October 21, 2005 Yeah that would be cool id remove the Weakness of TRD by moving the BRidge if i could as that would mean that i can use it against them http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Joshinator Posted October 21, 2005 Author Posted October 21, 2005 I suppose i should stress that this hasn't been added to the game as of yet, by Delphi, but it sounds like he hinted it could be with an expantion pack. But anywho, it's interesting to speculate all the same -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Zer_Teron Posted October 21, 2005 Posted October 21, 2005 you know what i would do about the weakness of the bridge, transfer all components to the aft of the ship but still inside it. Make sure it still looks exactly the same and convert the original bridge into the brig . Imagine "sir ive got a clear shot on the bridge" "Go for it Wierdo leader" "Got it, firing now" "Direct hit, bridge destroyed!" "wait those bodys pouring out, they have binders! ITS GENERAL DODANNA AAAAAAAHHHHHHHHHHHH!" http://img20.imageshack.us/img20/3488/zersigef1.jpg
Grand Admiral Thrawn 889 Posted October 22, 2005 Posted October 22, 2005 lol that b pretty good its something Isard would do so i think we shoud be worried about you... http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
Dorkthehunter Posted October 22, 2005 Posted October 22, 2005 I hope you can load your ships with explosives. Then you could pull a Spanish Armada. The Imperials (Spanish) send a huge fleet in a nice formation. The Rebels (English) send a bunch or explosive ships to loosen the formation and then pick off the stragglers. And also hope a storm(????) or something hits the enemy fleet.(black hole?) I hope I haven't offended any Spanish people. If I have, sorry in advance. Protecting the world from those who have an IQ higher than 30! Huzzah! Trust me...I'm a professional. Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us! http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg
sith4ever99 Posted October 22, 2005 Posted October 22, 2005 Hmm...I'd convert my Star Destroyers into giant Interdictor crusiers if I could, so 1 ISD could take on a bunch of ships and trap them in the system. Also, I'd put some shields on my TIEs
CTrooper1 Posted October 30, 2005 Posted October 30, 2005 I hope we can fill some ships with explosives but if we cant i wonder if we can make our ships such as an ISD as a last kick in the gut to the enemy move the ship so it colides with onouter enemy ship or if we can do that it would be cool if we could move an almost dead ship next to an ememy ship and scuttle it possably hurting or destroying the enemy ship or ships. G
Grand Moff Joyce Posted October 30, 2005 Posted October 30, 2005 I would make more hanger space and armor to my Venators making it a good ship base the i would have my standerd ISD's with loads of turbo lasers and some normal anti fighter lasers. Then i would have my Victory SD's with loads of ion cannons and other Victorys with anti fighter lasers. If you can i would make a Victory with just armor and expolsive's. The new age of the Empire has come!
Phantom_pff Posted October 31, 2005 Posted October 31, 2005 i think if i could make some changes (me being rebels) i would make one fleet with faster engens (my strike fleet) and a second fleet with stronger shields (my defensiev fleet)
Dorkthehunter Posted October 31, 2005 Posted October 31, 2005 Delphi said you can't change the hardpoints on the ships! Protecting the world from those who have an IQ higher than 30! Huzzah! Trust me...I'm a professional. Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us! http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg
Joshinator Posted October 31, 2005 Author Posted October 31, 2005 If u scroll up u'll find i mentioned that. This is a hypothetical dissuction. -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Dorkthehunter Posted November 1, 2005 Posted November 1, 2005 Oops. In that case, I would make one ship the ultimate ion cannon and disable all of the other ships. And then capture them(even though that isn't in the game also) Protecting the world from those who have an IQ higher than 30! Huzzah! Trust me...I'm a professional. Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us! http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg
cronincp Posted December 13, 2005 Posted December 13, 2005 I still do not understand why in a Star Wars game such as this, or Rebellion for that matter, you can not use an assault transport and attempt to capture an enemy ship. Seemed in X-wing and Tie fighter, half the missions were to stop assault transports from getting to your capital ships. Def. add some depth and interesting fleet combos to the game at least.
chewieusma Posted December 14, 2005 Posted December 14, 2005 I think the claim is that it's just to complex to do something like that. The battles will already be so involved that adding to the confusion isn't something that the designers were interested in.
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