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AI upgrades


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Has there been any mods or editing released so that the imperials may sometimes build the Death Star, and so that the AI may sometimes detect AND train potential jedis?
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  • 4 weeks later...

To get the AI to build a DeathStar, Master Kane has a RebEd mod in DL called Protecterate that gives the DS a lower maintenance / cost as that of a super star destroyer, fooling the AI into building it. ASFAIK. 137 RebEd

 

AI to detect and train (never) ---> need new source engine. Some are working on this project in their own ways (skill level).

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  • 1 year later...

Just making sure, there are absolutely no mods that directly improve the AI? I'd love to see one if there is one because I kind of hate the "fake difficulty" solutions such as giving the computer more resources etc - they don't make games more enjoyable, just "harder" in the sense of "must abuse the AI's stupidity more intensely".

 

Lacking that, is there a mod out there that makes the game harder by changing those production/maintenance values for the enemy's units - but doesn't change/add any actual content?

 

What is it that in an age where computeres can beat even the best of us at chess, game developers still put 99% effort into making games flashy and less than 1% into giving them meaningful AI... it's as if any modern game isn't great if it's got good AI, because they just don't, but it's great if it's mod-friendly so players themselves can add good AI.

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