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Question
bulkcruiser
My friend and I are 10 year Rebellion veterans. We've recently started a series of head-to-head games with special rules to make the game more balanced between us. No bombardments, no gencores, and a few others. The result, as many of you will immediatly recognize, is that planetary assault has become a more prominent aspect of our matches. I did some vigorous searching and could not find any information on the physics of planetary assault. I have a few principle questions:
1. How is the basic combat decided - is the attacker's aggregate troop attack rating measured against the defender's aggregate troop defense rating? Are there a series of regiment vs regiment encounters? Obviously I have amassed a volume of experience over the years, but I've never had time in head to head battles to analyze the results of an assult to determine rules or
2. Mathematically, how does the prescence of a general manipulate the process from question one. How does the leadership rating influence combat and how does this change as the leadership rating increases?
3. How do planetary batteries come into play? From observation, I have seen the planetary ion cannons elminate 1 regiment per assault. Is this a static number? I haven't had any experiments with the LNR IIs yet, so I'm not sure if their 2.5x firepower of the KDY makes a difference (i.e. if the LNR II takes out two regiments ever assault)
Any insight would be great, and would help me defend my core sectors against my rival who is playing as the Imperials and has built mass quantities of War Droids and Dark Troopers, while my garrisons are built mainly of Sullustans! Thank you to all who keep this oasis of Rebellion alive!
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