valorian Posted November 13, 2007 Posted November 13, 2007 Hey gang, Probably a noob question (at least I hope so): is it possible to reverse-convert a model's .bin and .x files back into an editable mesh and texture? I use Max 9 but I'll settle for any importable format. Specifically I'd just like to take a closer look at Krytos' Republic-class SD. I haven't been able to find a mesh (or even a picture other than the pencil from Cracken's) anywhere. Thanks for the help. V
SWR Staff - Executive Evaders99 Posted November 14, 2007 SWR Staff - Executive Posted November 14, 2007 Wondering if Eville Jedi has a model of it in Warlords... you could checkhttp://warlords.swrebellion.comIt would be a different format and higher quality, but maybe your software can import it. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
JanDeis Posted November 14, 2007 Posted November 14, 2007 I think Blender can import .X files... http://www.freewebs.com/deisgames/index.htm
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