dominikat Posted April 12, 2007 Posted April 12, 2007 I mean is it harder to drop 1000 hit points of the executor then to a battlecruiser for example?
SWR Staff - Executive Evaders99 Posted April 12, 2007 SWR Staff - Executive Posted April 12, 2007 I'm not sure what you mean exactly. For simplicity and better running time, hit points are a combination of both armor and shields. Hit points in a healthy ship will regenerate faster (to represent shielding) until it gets damaged and slows down (shields done, relies on hull armor) Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
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