Jump to content

Recommended Posts

Posted

Has anyone here done the mod homeworld 2 complex? The mod brings out allot of new gameplay mechanics for skirmish games. For more info

 

http://www.homeworld2complex.com

 

 

Why am I bringing this up? Because I believe warlords could benefit from this, especially considering the type of ships there allready are warlords and the history behind them.

Things like having crew and officer limits, the type of starships that can be used are depent not on just resources and ship class limit, but the amount of crew there is available and the officers needed to direct the large ships. Or the fact the larger your fleet gets, the more expensive it will be to maintain.

 

I remember the previous build to have those factory complexes and although that was a great start, I felt something was missing...the interactivity of a base, it's traffic. Do you remember the old Xwing and Tie fighter games? Some of those missions were like destroying specialised crew headed for a star destroyer or taking out the supplies needed for repair. What if all those extras were automated occurances (comparison to complex's trade canisters and crew ships) I'm using the star destroyer as an easy example. For instance if subsystems were destroyable, and crew lives are lost to specific areas..resupply of personel and material are neccesairy in an isolated area. Even the ships that transport those goods are targettable by lonesome fighter squadrons (giving small scale engagements a bigger role too)

 

EvilleJedi, what are your thoughts to this? Am I thinking too grandiose here?

  • SWR Staff - Executive
Posted
I know Eville is really interested in those kinds of scripts. While the main focus has been getting the ships together and working for good multiplayer, we do want to work on the single player. I know there has been one enhancement released, Warlords Evolution

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Posted
Ah so maybe thats were hes been lately.... Any idea how to get Evolution to work? It keeps crashing at the load screen... :x

"The Chimaera is at your command, Admiral."

—Captain Gilad Pellaeon

  • SWR Staff - Executive
Posted
No idea sorry. I'd assume the same rules apply from Warlords, HW 1.1 patch. new profile, no other files in the data folder

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...