Sephran Posted October 2, 2006 Posted October 2, 2006 Has anyone here done the mod homeworld 2 complex? The mod brings out allot of new gameplay mechanics for skirmish games. For more info http://www.homeworld2complex.com Why am I bringing this up? Because I believe warlords could benefit from this, especially considering the type of ships there allready are warlords and the history behind them.Things like having crew and officer limits, the type of starships that can be used are depent not on just resources and ship class limit, but the amount of crew there is available and the officers needed to direct the large ships. Or the fact the larger your fleet gets, the more expensive it will be to maintain. I remember the previous build to have those factory complexes and although that was a great start, I felt something was missing...the interactivity of a base, it's traffic. Do you remember the old Xwing and Tie fighter games? Some of those missions were like destroying specialised crew headed for a star destroyer or taking out the supplies needed for repair. What if all those extras were automated occurances (comparison to complex's trade canisters and crew ships) I'm using the star destroyer as an easy example. For instance if subsystems were destroyable, and crew lives are lost to specific areas..resupply of personel and material are neccesairy in an isolated area. Even the ships that transport those goods are targettable by lonesome fighter squadrons (giving small scale engagements a bigger role too) EvilleJedi, what are your thoughts to this? Am I thinking too grandiose here?
SWR Staff - Executive Evaders99 Posted October 2, 2006 SWR Staff - Executive Posted October 2, 2006 I know Eville is really interested in those kinds of scripts. While the main focus has been getting the ships together and working for good multiplayer, we do want to work on the single player. I know there has been one enhancement released, Warlords Evolution Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
tacoJoemeru Posted October 3, 2006 Posted October 3, 2006 Ah so maybe thats were hes been lately.... Any idea how to get Evolution to work? It keeps crashing at the load screen... "The Chimaera is at your command, Admiral." —Captain Gilad Pellaeon
SWR Staff - Executive Evaders99 Posted October 3, 2006 SWR Staff - Executive Posted October 3, 2006 No idea sorry. I'd assume the same rules apply from Warlords, HW 1.1 patch. new profile, no other files in the data folder Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
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