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Rebel Uprising II (again)


DarthTex
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THE FINAL CHAPTER!

 

Rebel Uprising II!

 

Day 1450, current status.

 

 

Quelli sector:

 

My Coruscant invasion fleet (2 assault frigates, 2 Dauntless cruisers, 3 Liberator cruisers, 1 interdictor, 6 bulk transports, with 26 X-wings and 36 troops) has departed Svivren for Corstris. Han Solo meets up with the fleet when it arrives and takes command as "Admiral". Princes Leia is tagging along. The invasion of Imperial systems in this sector begins now. The invasion fleet first heads to Dathomir. Dathomir's defenses have been destroyed on previous raids, and a lone Imperial Army unit is no match for the Alliance forces. An all out assault is ordered (without bombardment) and Dathomir becomes part of the Alliance. Princess Leia conducts diplomacy. The fleet now moves to Vinsoth. Intelligence reports show a lone Imperial interdictor due to arrive in a few days. Another Imperial system lacking defenses falls to the Alliance assault. 1 Dauntless cruiser, 2 Liberator cruisers and 1 interdictor, and X-wings await the Imperial ship. The remainder of the fleet pushes on to Selaggis. An Imperial Star Galleon tries to break the Alliance blockade at Rafa (2 Dauntless cruisers with X-wings, and an interdictor). The Star Galleon is crushed. An Imperial VSD has unexpectedly shown up at Selaggis! My two assault frigates and one Liberator cruiser move to engage to protect the bulk transports. The VSD turns and flees the system! My interdictor is still back at Vinsoth, allowing the VSD to slip away. At Vinsoth, the Imperial interdictor is easily dispatched by the firepower of the few Alliance ships. I then move these ships to Thrakia in order to snare the fleeing VSD (Thrakia is the closet Imperial system to Selaggis). Selaggis is assaulted and joins the Alliance! After several days of waiting, the Imperial VSD does not show up at Thrakia. I then move my fleets to the other Imperial systems trying to track it down (Varn and Amorris). The bulk transports move from Selaggis to Thrakia. Thrakia is bombarded and assaulted, and yet another system falls into the hands of the Alliance. The next target is Amorris. Again, the system is bombarded and assaulted. I've run out of troops for assaulting the remaining Imperial systems of Rafa and Varn. But they are each under blockade, with their imprisoned populace.

 

 

Farfin sector:

 

Nothing much is happening here, other than after months and months, a lone Imperial VSD turns up at Firro challenging the Alliance blockade of the system (the same VSD that fled from the Quelli sector). Four corvettes make up the Alliance blockade fleet. The VSD moves in, and the corvettes move to meet the challenge. The VSD is pounding on a corvette, and the corvette is holding up fairly well. The VSD shields are keeping up with the incoming fire from the corvettes. This looks like its going to be a long and drawn out firefight. For some reason, two of the corvettes have stopped firing. And the corvette under fire has had its shield generators damaged. I'm trying to get the corvettes to open fire on the VSD again, but they're not responding. The target corvette now has total shield failure! The other corvettes open fire again, but I think it's too late; I have to order a retreat. As the corvettes move out, the damaged corvette is taking a pounding; it's not going to make it. Boom! The engine reactor blows tearing the corvette to pieces. The remaining corvettes make the jump. By the time a new blockade fleet arrives (Admiral Kirk's 14th fleet, with Neb-B's and escort carriers), the VSD has long since fled the system.

 

 

Kanchen sector:

 

I've dispatched the invasion fleet from the Corellian sector (8 bulk transports, 4 Liberator cruisers, 4 escort carriers and an interdictor, with 24 X-wings, 12 A-wings & 12 B-wings, 42 Wookies, 6 Sullustans & 12 Army units) to Derra IV, for the Alliance assault of this sector. Gandalf has arrived in sector and is doing diplomacy on Davnar. My sector fleet (1 interdictor, 2 assault frigates, 2 Dauntless cruisers and 3 escort carriers with 11 A-wings & 8 X-wings) with Admiral Jan Dodonna, moves to blockade the Imperial system of Mindar. The invasion fleet from the Corellian sector arrives, are they are redirected to Xa Fel, where the system is bombard and assaulted. The fleet then moves on to Vodran, where only the bombardment of the 5 Imperial garrison troops is necessary to get the populace to join the Alliance. Information comes from Vodran about Smarteel: DarthTex is there! Considering my past two failures attempting to capture DarthTex, this time I plan to stack the deck heavily in my favor. In the Glythe sector, I put Ben Kenobi on a corvette and send him off to Jerijador (Calaron sector) to pick up Luke. On his arrival, all of the fleet infiltrators join them on the corvette. I now send Luke & Ben to Balmorra (Sesswenna sector) to pickup more infiltrators. On Duros in the Corellian sector, I have the ATF's produce 50 infiltrators, and send all of the infiltrators in the sector to Duros. In the meantime, my invasion fleet blockades Munto Curdo, then assaults it. Mindar is the bombarded, and with the destruction of the Imperial garrison the system joins the Alliance. Davnar has also now joined the Alliance with some persuasive words from Gandalf. My sector fleet leaves Mindar to blockade Smarteel. After Luke & Ben leave Balmorra, they head to Duros. Snake Plissken joins them at Duros with the infiltrators, plus some Bothan spies. The newly liberated ATF's on Vodran are ordered to produce 18 Bothan spies for the sector fleet at Smarteel. Luke, Ben, Snake and company, head to Smarteel. I have Mazer Rackus and Gandalf sent to the blockading fleet at Smarteel also. Upon the arrival of Luke's corvette at Smarteel, I organize the personnel and special forces onto differing fleets. I have Luke Skywalker, Ben Kenobi, Snake Plissken, Mazer Rackus and Gandalf, plus 30 Bothan spies and 134 infiltrators! I send down all 30 spies, with 12 being decoys. After patiently waiting for two weeks, a faint signal is received: the mission has been foiled and all personnel have failed to return! But some information has slipped out, Daala is also on Smarteel, and as a "general"! It's time to go for broke; I send Luke, Ben, Snake, Mazer, Gandalf and all 134 infiltrators (34 being decoys) to abduct DarthTex. After a couple days the mission results come in: Luke has detected a disturbance in the Force, the mission has been foiled, and Luke has been injured. And the bad news comes last: Luke, Snake, Mazer and Gandalf have all been captured, with 88 infiltrators slaughtered! Ben Kenobi and 46 infiltrators have escaped! I send Ben and all 46 infiltrators (no decoys) to abduct DarthTex. After a couple of days the mission results come in: Ben has detected a disturbance in the Force, the mission has been foiled, and Ben has been injured as well as captured! Seven infiltrators have survived. I send all 7 to abduct DarthTex. After a couple of days, the mission has been foiled and 1 infiltrator has escaped. I send the last infiltrator on a suicide to capture DarthTex. Alas, they have died in glory trying to fulfill their mission; I have no one and no infiltrators left. In just a matter of a couple of weeks, one person (DarthTex) has slaughtered 30 Bothan spies, 134 infiltrators, captured a former Jedi Master of the Old Republic, captured the only Jedi Knight of the Alliance, captured Snake Plissken (an expert infiltrator, and abductor of Emperor Palpatine), Gandalf the White, and Mazer Rackus! I'm totally shocked and in despair; there's only one thing left to do. I have Admiral Jan Dodonna bombard the system! With the Gen Core and 5 Imperial Army and 2 Dark Troopers destroyed, the system is wide open for assault. I send for the fleet of bulk transports and the troops currently in orbit at Munto Curdo. It takes a couple of days for them to arrive, but everything is in place. The assault is ordered and Smarteel falls! Luke, Ben, Snake, Mazer and Gandalf have all been freed! But alas, yet again, DarthTex has escaped! Along with Daala, to parts unknown ... errrr!

 

 

Sesswenna sector:

 

With the majority of Imperial systems captured or under blockade, there isn't much left to do but go after Coruscant. Since my invasion fleet was sent to the Quelli sector, I send for the fleets currently in the Calaron sector to head to Coruscant. Upon their arrival, some interesting news comes to light: Coruscant has been hit by a natural disaster! All of the Gen Cores and LNR batteries have been destroyed! The only facilities left are mines & refineries. A quick bombardment destroys 8 Stormtroopers and 1 Dark Trooper units. General Griff has only Darth Maul and some commandos and espionage droids to defend the capital. The assault is on ... all Imperial spec forces have been destroyed, and Griff with Darth Maul have ... escaped! The cut scene begins ... and the game ... is over.

 

 

Raw materials are 285, refined materials are around 22,000 with maintenance points around 5,550.

 

The Alliance headquarters is still located on the Chrondre system in the Jospro sector.

 

 

 

Even now while the Alliance celebrates its (temporary) victory over the Galactic Empire, Emperor Palpatine is contemplating his escape and rise to regain power, once the Alliance becomes complacent.

 

 

Stay tuned for another saga? … Rebel Uprising III? ... Maybe ...

 

 

 

 

451

Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"?
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*cheers for the rebellion* yay! however it is too bad that griff and maul escaped.. and DarthTex.. im looking forward to when you play another game Tex :)

"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

http://i76.photobucket.com/albums/j34/akira9949/4297_image.jpg

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