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Right, I reckon the programing for stuff like the natural disaster in the game is in the GDATA folder on the game's disk, not what is installed on the HD. I say this with complete inexperiance of programing experiance/knowledge, but just by being curious as to some of the GDATA folder names; they seem to be tab close to game structures Resource Hacker doesn't seem to find. They are .dat files, and that is where my internet searching sadly ended.


:arrow: Any of you lot know how to read and translate a .dat file? One of these files might be the solution to the most hated aspect of the game. :)

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I did a little google search and found this:

DAT files (.dat)


DAT files are data files, usually comma delimited, that contain data in ASCII format. These files are able to be open in a variety of programs including Microsoft Word and Microsoft Notepad.

Hope it helps :wink:




Click here is you like Trance

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He means to translate it i think, all i get when i open it is a series of random dots and stuff


This is exactly what I was on about, and the mixture of my complete lack of knowledge concerning these file types, anything vaguely similar, and a combination of both when I did a web search sort of didn't get me very far...


Any of you guys know how to translate it? No more natural disasters anyone? :roll:


EDIT: Once we know where the command is for when the computor checks for a natural disaster, we can alter it say to every 10,000 days, and err... lower the new resources found to every hundred days, for example...

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