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Posted
Well an "inverted face" is basically when a face is facing towards the "inside" of the mesh. The result of which is that you can see through it. This can happen during file exportations but its pretty easy to repair simply apply an "edit mesh" modifier to it and select the inverted faces and then press "flip".

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Posted
Yes, I suppose that is the case...I get alot of those "inverted faces", but I'm not so sure I fully understand how to correct them. I'm using Lithunwrap, so should I correct them using that? How do I do it?

" The darkside? I've been there! Do your worst!.. " - Kyle Katarn

"Why do I sense we've picked up another pathetic life-form?" - Obi-Wan Kenobi

 

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Posted

Very nice Floro 8O

That's one hell of a ship to have to model, good work :D

 

Can't help you with the inverted faces, I don't use Lithunwrap unfortunately. Though, there's the chance that it's just Rebellion's engine screwing around with the model as per usual.

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Posted
Floros the Ship looks good :wink: . Can't wait till it's ready 8) ! Mad78 how's the Venator coming along? Anyway, as always looking forward to great work :twisted: !
"The attack on me by the Jedi has left me physically deformed. But, my Resolve has never been Stronger"Palpatine
Posted
Well my problem is i have no more disk space on my poor aging computer so i have to wait to get a new hard drive. Though i am seriously thinking of installing the program on my portable Drive (ie mp3 player). i will try it tomorrow and get back to work on your venator immediatly.

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Posted

Hi guys, i want to ask something.

As u know/not know, i am working on my New Hope TC.

I was able to change the models in the game with MASK models.

I was installed an ISD.It was interesting, coz that ship was big,more bigger than in the game.

Is not a problem, but compared with the SSD ,the SSD must be more bigger, or the ISD must be little.

Its seems real a Carack near that ISD. But the ISD near the SSD seems irreal.

How could be fixed the models to a carrack be 350? m, a lancer 300 m, a mon cal 1200 m, the SSD 8? km long,ISD 1600 m ?

Posted
That was in my mind too, but i think, then the SSD to be the specimen - his size to be 8000 m, and the other ships to resize to have real size near that SSD. what do u think MAD ?
Posted

Scalling the ships correctly has been done before and has been tried with the SSD.

The problem is that the SSD is too big, and you either make all other ships obsurdly small or the SSD spands across the "holocube" looking rather bad.

 

Ships around 3k or smaller could be to scale without much problems, but without a better way of controlling the view of ingame it makes it difficult to notice ships bellow 400 metres.

It's best to use a simular scalling idea as Rebellion just for viewing ease, though I'd still put in a stronger lean towards a realistic scale.

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  • 1 month later...
Posted
How are the ships for the clone wars mod coming guys? It's been awhile since anyone has posted an update. :(:(
Gentlemen, behold my latest invention, the Rabbot! -- Dr. Weird

  • 5 months later...
Posted
Whoops. Any wya. floros, hows that model comming. Any updates, please post in my new thread.

"Someday, somebody will best me. But it's not today, and it's not you"-DD

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  • 5 years later...
Posted

Hello,

 

Did anyone get a venator class destroyer finished, I was thinking of setting up a episode 3 again, and would like to change a few of the ships for more of a different look. I could probably make one but none of my models are very good and they lack textures as well, thanks.

 

Ominous

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