Matrice Posted May 24, 2005 Posted May 24, 2005 I would like to know if someone got a tip to build ship faster in Star Wars Rebellion 250 days for smaller ship is a pain. I know I had 2 file (One for Rebels one for the Empire) but it seems to not exist anymore (it was like 2-3 years ago) This game is sooo fun in single player.... but really boring since its way too long to build ship. I dont want to edit the game ot get ship 1000x bigger. Just build them a little bit faster Thank a lot
Aenivae_Ikeda Posted May 24, 2005 Posted May 24, 2005 If you use RebED you can lower the construction costs and it will build faster. "I saw the greatest minds of my generation destroyed by madness, starving, hysterical, naked, dragging themselves through the negro streets at dawn looking for an angry fix." -Allen Ginnsberg, "Howl"
Matrice Posted May 24, 2005 Author Posted May 24, 2005 ok but it lower cost too.... hehe I'm a lazy guy but I dont really like to cheat ez game Well, If I have no choice I think thats what I will do
Grand_Admiral_Thrawn Posted May 24, 2005 Posted May 24, 2005 Well, if you use the "Mass Edit" feature you can lower the cost of your ships by a percentage, and then lower the opposing force's ships by the same ammount. I's say a reduction in cost of about 30-35% would sufficiently speed your game up without making it feel like you're cheating. History is on the move, Captain. Those who cannot keep up with it will be left behind, to watch from a distance. And those who stand in our way will not watch at all.
SWR Staff - Executive Evaders99 Posted May 24, 2005 SWR Staff - Executive Posted May 24, 2005 Well, you'd just get as many shipyards as you can..... find planets with 10+ slots, just build nothing but Advanced Shipyards on them. (Possibly two Gencores to avoid assault, but I just use my big fleet as a deterance). Do this to multiple planets, you'll be whiping out a big fleet in no time Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
Aenivae_Ikeda Posted May 24, 2005 Posted May 24, 2005 Yeah I agree with Evaders. I usually have 25 planets or so with 10+ Shipyards on it pumping out Star Destroyers daily. Lots of fun. "I saw the greatest minds of my generation destroyed by madness, starving, hysterical, naked, dragging themselves through the negro streets at dawn looking for an angry fix." -Allen Ginnsberg, "Howl"
AdmiralFishface Posted May 24, 2005 Posted May 24, 2005 Also, with RebEd, you can alter the shipyards' production capability (there is a number indicating how many days the shipyard needs to build 1 refined material worth of starship). This way, the ships' cost stays the same. Be aware that this makes your enemy build faster, too. http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
Mad78 Posted May 24, 2005 Posted May 24, 2005 Just build one shipyard per system and that will boost your production. be careful to have a lartge fleet around each shipyard. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
Guest Scathane Posted May 24, 2005 Posted May 24, 2005 Well, you'd just get as many shipyards as you can..... find planets with 10+ slots, just build nothing but Advanced Shipyards on them. (Possibly two Gencores to avoid assault, but I just use my big fleet as a deterance). Do this to multiple planets, you'll be whiping out a big fleet in no time Do you actually deter opponing forces or just protect your valuables?
Mad78 Posted May 24, 2005 Posted May 24, 2005 I don't know about Evaders but simply posting a SSD or two with many support crafts and fighters often protects your yards from any attack the AI may attempt. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
Skynxnex Posted May 24, 2005 Posted May 24, 2005 Guys...its not really cheating. If the Empire can make the Death Star II in like 6 months (ROTJ novelization) then it should be perfectly feasible to make a smaller ship in less than 250 days. I didnt know about the mass edit feature that GAT talked about though. Usually when I do it..I have to manually edit those settings one at a time per ship. http://img30.echo.cx/img30/2519/yodavspals4fr0gi.gif
Matrice Posted May 25, 2005 Author Posted May 25, 2005 got any advice then? it is complicated to change the setting? I know I had 2 files that were doing it, reducing all my time of construction by .... a lot
Skynxnex Posted May 25, 2005 Posted May 25, 2005 Hmmm. Well, I havent looked at those settings in a long time but one of the tricks is to lower the materials cost. Also, on the Shipyard thing in RebEd, there is some number that deals with production. The lower that number is the faster it builds stuff I think. I might have that backwards. http://img30.echo.cx/img30/2519/yodavspals4fr0gi.gif
Paul Posted May 25, 2005 Posted May 25, 2005 The lower the number the better-BUT do not put it at zero as that makes it unproducible.-Grand Moff Conway
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