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Game crash [The VSD Texture Problem]


Guest Killer
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Greetings all,

 

I am new in using the Model Importer. I was able to change most of the models in game. However, I used the same model for VSD1 and VSD2 and when both these ships are in a battle, the games crashes after the battle is finished (or quickly resolved). Can anyone help me?

 

Thanks.

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To my knolledge, you can't use the same model for more than one thing in the game - otherwise it crashes.

I'm not sure if there's a remedy, though you could try to copy the model and give it another name so there's two of them. Havn't tried this before myself, so I'm not sure if it'll work :?

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Sorry for a new name, but when registering, Killer was already used. My ask how exacty rename the model? To rename the files with .x? Or the whole *.rmd file?
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Hmm, not sure. I was thinking of renaming what ever comes before the file type. Never trying this myself, I can't say it'll work . . . hmm, maybe some one with a little more experience in this field could help out

[yelling across the forum] Mask, Jahled, guys - lil' help :roll:

 

Oh, and no probs about changing your name and welcome to the forum friend

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Sure, but I've already answered this a few times all over the forum :roll::wink:

 

It's the old problem, that no two models can share the same texture name. That means, if your close and medium-LOD models both use hull.bmp as a texture, the game will crash after the battle.

 

For this example, I'll use the vsd model:

 

The rmd file can be renamed to zip and after extracting it, you'll get it its contents

 

Take a random bmp pic on your pc and copy it into the folder you extracted the vsd models and .bin textures into. So, if the names of the .bin files are vsd_c, vsd_m and vasd_f, copy and paste your bmp file again, twice and name them vsd2_c.bmp, vsd2_m.bmp and vsd2_f.bmp

Now, load each of the .x models with LithUnwrap and change its material to the appropriate bmp texture. So for close.x, this would be vsd2_c.bmp

After applying your new texture don't forget to save the model again, before you continue with the next one :wink:

 

Once you're done, rename the .bin files, so they'll have the same name as their bmp counterparts have. So, if your texture is vsd2_c.bmp, then the bin file would have to be called vsd2_c.bin.

Then import your 3 new model files and the 3 renamed bin files with the model importer and you're done :D

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Greetings all,

 

I am new in using the Model Importer. I was able to change most of the models in game. However, I used the same model for VSD1 and VSD2 and when both these ships are in a battle, the games crashes after the battle is finished (or quickly resolved). Can anyone help me?

 

Thanks.

 

um? 8O what

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Wow. That is the most difficult solution I have ever heard. Really. Could not somebody clever and able just make it and put it as another download?

I mean I should be able to do it, but it would take me some time just to learn the LithUnwrap.

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If I find the time ... I'll upload the /2 versions of the VSD and ISD, but I can't promise when.

 

If you want to give Lith a chance before that, give it a try. It's not that hard and this is the only method with that free program, that I know of :wink:

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