Colonel_Olorin Posted March 23, 2005 Posted March 23, 2005 in gmax if i have say 5 vertex's on my box ans i want it to come into a sharp edge can i delete the middle three and then move the outide ones together and still have it work ok? or do i have to adjust all of em into the same spot?
the_mask Posted March 23, 2005 Posted March 23, 2005 Nope, if you remove a vertex somewhere in the middle, you'll rather have a hole there. The vertices are the coordinates, through which the edges go. Better arrange them, to the shape you want http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Colonel_Olorin Posted March 24, 2005 Author Posted March 24, 2005 ah ok thanks i thought that may be the case. lots of moving around for me then lol
Mad78 Posted March 26, 2005 Posted March 26, 2005 Are you trying to make the point of a ship? http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
Colonel_Olorin Posted March 26, 2005 Author Posted March 26, 2005 yeah the sides of the ship i'm playing with come into knife like edges.as seen belowhttp://members.optusnet.com.au/jampat/pictures/sabaothdestroyer.jpeg
Mad78 Posted March 27, 2005 Posted March 27, 2005 Nice shipTo make the the side of the ship you could make a box, extrude the side and then non uniformely scale the new face. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
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