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Energie


gast1999
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hi

 

an other question is from me is it possible to edit the buildings which i can build on planets shipyards bildingfacility troopfacility

(sorry dont know whats the names are in english im from austria (not australia) ) i want to reduce the energie consume of buildings to zero 0

it should be possible but i dont know what i must edit i only know i need an hex editor an the file the but all hex values of 01 what mean that buildings in game need one energie are not the right it must be an other what does this but normaly u must dec to hex and search for it in file but when i edit 01 to 00 it dont reduce the energie consum form fabs or defs

(shields and wappons)

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I believe he's asking how to eliminate the energy cost for buildings. I do believe that's not possible, though, or is it? I think the energy cost of 1 is hardcoded and can't be changed (?) After all, there's no facility that does not comsume energy.

 

Aah, ein weiterer Österreicher! Herzlich willkommen! Arbeite ein wenig an deinem Englisch, damit dich auch alle anderen verstehen... :wink:

 

EDIT: Woo, 400th post!

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8O Woa, I am a German and I also found it hard to decrypt that. :roll:

 

Yeah, he's aking about how to change the energy cost for buildings to 0, instead of the minimum 1. But I don't think it's possible to do that, since the available energy is distributed randomly for each planet (HQs "excluded", if you use RebEd on 'em). Each facility takes up this 1 spot on the planet, simply so you won't be able to build hundreds of shipyards on one for example.

 

Now for the translation:

 

Küss die Hand :lol: Also, wenn ich Dich recht verstehe, willst Du den einen Energiepunkt, den eine Einrichtung verschlingt, auf Null setzen. Ich glaube jedoch nicht, daß das machbar ist. Die freien Energieslots pro Planet werden beim Start per Zufall verteilt, die Hauptquartiere mal ausgenommen, sofern man sie mit RebEd bearbeitet. Jede Einrichtung nimmt halt einen Slot weg, schon alleine deswegen, damit man nicht zum Beispiel hunderte Schiffswerften auf einem Planeten bauen kann. :wink:

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Four years of german in highschool, and two years of independant study, and I still cant read german....
I once knew a great man. Nothing got to him, and he always smiled. May he forever rest in peace, knowing fully well that his freinds shall remember him.
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:lol: It's exactly the same as above, but maybe with a bit more of an conversational tone. That's the thing I've lamented time and again in school. The way you learn languages from the books is just not the same as it is spoken.

I'm so glad my uncle bought this satellite dish when I was 11 and I got to watch English programs to learn more :roll:

 

Jahled, you broke your ankle (Knöchel/Knoechel) ? 8O

Well, uh, get well soon. Perhaps you shouldn't order a cup of tea, while you're trying to fasten your seatbelt then :P:lol:

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NO!!!

6 years of german and i am still rather incapable :cry:

I went to swiss germany and could not understand a thing due to there dialect. Thats the problems with dialects. You may know english or french perfectly and you will still have problems understanding some outback farmer.

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hi

 

thx for help

i know my english is very very very bad but my english teacher was not the best one and thank u for help

 

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hab gelesen dass hier deutsche unterwegs sind ja war so gemeint wegen energieverbrauch und dergleichen für die gebäude

aber irgendwo müsste doch irgendwas zu editieren sein

wärs vieleicht möglich den umgekehrten ansatz zu machen und

planetenenergie auf nahezu unendlich zu setzen wär dass schon mal toll

also so 210+ wär sicher drinnen hab ich auf Corusant mit Rebedit so eingestellt dass ich von jedem gebäude 15 stück habe sind 14x15

das wär schön *g* die uneinnehmbare festung ist garantiert

weiß wer wo man sowas im savegame manipulieren kann das wär schon ne große hilfe mit hexeditor kann ich halbwegs gut umgehen

hab die meisten dateien im Gdata schon manipuliert ein jägergeschwader hat 1400jäger *G*

naja wär toll wenn ihr mir helft wenn mir jemand als dolmetscher fungieren könnte wärs toll

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I learn german since kindergarden. But few days ago, I visited Vienna, and there was a guy, who spoke with some dialect... I couldn't understand a damn word :lol:

 

As I gather Austrian dialect is the worst German dialect... :?

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no the bavarian or the cologne dialect is the worst

 

Cologne accent? Never heard of that on, Bavarian you can learn to leave with. But Swiss and Austrian are beyond comprehension.

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hi again

 

i cant explain it in english its for my little english too much and my grammar is hell ;-)

i hope someone can explain the complexer things for me

 

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also wenn ich das richtig verstanden habe werden alle planeten mit ausnahme von den hauptquartieren per zufall entschieden wieviele energiepunkte bzw wieviele gebäude sie haben ich glaub nicht dass es genauso passiert

denn es gibt wenn ihr auf corusant mehr als 15 gebäude platziert habt ne unregelmäßigkeit was heißt dass auch in corunsant der zufall einwirkt man addet nur mindestgebäude theoretisch könnte man auf jeden planeten sowas machen können meine frage ist jetzt wie das geht

wie funktioniert das mit rebed dass der da was hinzufügt auf corusant

da müßte es theoretisch möglich sein auch für andere das einzufügen wenn man es genau weiß wie es geht

da bin ich mir ziemlich sicher wär schon toll wenn ich das problem lösen könnte

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Cologne accent? Never heard of that one
Pass upp, min Jung. De Kölsche Dialekt, dat issene Wissenschaft für sisch, nä ?

 

Bavararian close to the by-the-book "Hochdeutsch", umm I'll have to answer that in Bavararian: "Schmarr'n" :lol:

 

Btw, gast: Coruscant and the Rebel HQ are special locations. You can only add the minimum number of buildings there, because they got their own status. Every other planet is made up by random, sorry.

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