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Finally, a BIG Update!


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Well, it would seem that those in charge of developement for Battlefrond have finally gotten off their asses and come out with a big update. It's about 63mb in size. I'm still looking for a comprehensive list of changes, so I'm not entirely sure what it does. I'll update as soon as I know.

 

 

EDIT:Here is a list of things that were modified in this update. I admit, not as muc has I would have liked, but hey, at least they're keeping up!

 

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NEW CONTENT AND FEATURES

------------------------

* Added an additional level: Tatooine Jabba's Palace

* AI on Hard setting has been greatly improved.

* Ticket Counts for each map can be set by host in the

Dedicated Server Management GUI.

* Spawn Invincibility duration in seconds can be set by host

in the Dedicated Server Management GUI.

* Host can boot players in a live game using the Dedicated

Server Management GUI.

* Host can ban players by IP using the Dedicated Server

Management GUI.

* Host can boot players in a non-dedicated server session.

* Process for voting an abusive player off a game has been

optimized.

* Added planet names at Planet Loading Screen

 

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CONNECTIVITY ISSUES

-------------------

* Corrects an issue with connecting via GameSpy Arcade

* Corrects an issue with losing connection to the host after

Task-Switching

 

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SERVER ISSUES

-------------

* Improvements made to leaderboard stat reporting

* Server name is displayed in game

 

-------------

CLIENT ISSUES

-------------

* Ping bars have been replaced by ping values in the Internet

and LAN Server Browser.

* Ping displays have been optimized.

* Host settings for Max Number of Players, Min Players to

Start, AI Difficulty, Show Player Names, and Spawn

Invincibility are now displayed in the Server Details box

for the Internet and LAN Server Browser.

* Player List box displaying Player Name, Kills, Deaths, and

CP’s have been added to the Internet Server Browser.

* Stop button to halt query for server list during Refresh

has been added to the Internet Server Browser.

* Players can join games from multiple regions: North America,

Europe, Asia, etc.

* Filters for Server Name, Number of Players, Map Name, Era,

Ping and Server Type have been added to the Internet and

LAN Server Browser.

* Support added for filtering the list of servers so that you

can find games by specific criteria. Up to six items can now

be filtered: Game Name, Number of Players, Map, Era, Ping,

and Server Type.

 

Map, Era, and Server Type

-------------------------

These filters have drop boxes to pick which selection you

want, with 'All' at the top as a default.

 

Game Name, Number of Players, and Ping

--------------------------------------

For these filters, you will need to type in what to filter

by and hit Enter to apply the new filter.

 

Filtering by Number of Players show all sessions with at

least that many players. A filter of '6' will show games

with (for example) 6/8, 10/24, and 15/40.

 

Filtering by Ping shows all sessions with a ping value less

than or equal to the ping specified. Number of players and

Ping both start off at the most permissive values possible,

0 and 9999 respectively. Set the filter values to these

values for the equivalent of 'All'.

 

Filtering by Game Name shows game names containing what is

entered. Entering "Dedicated" without quotes) in the Game

Name filter will show (for example) "Lucasarts Dedicated

Server", "Pandemic T1 Dedicated", or "John's Non-Dedicated

Home Server". To clear this filter, delete the text that

was entered in this box.

 

Filters are cumulative -- if you change the Map filter to

'Hoth' and the Ping filter to '200', it will show servers

which match BOTH of those filters.

 

---------------

RESOLVED ISSUES

---------------

* Increased stability between game sessions and map cycling

* Fixed mapping of mouse movements to controls in Key

Configuration screen.

* Install process for North American region discs on

non-English operating systems has been optimized.

* Difficulty entering vehicles due to latency has been

addressed.

* Corrects a game controller mapping issue in the Key

Configuration screen

 

 

EDIT II:I have just done a tour of the Jabba's Palace map, and I must say it's rather nice looking. You get to see all of the highlights from the movies, from Jabba's throne room, to the Rancor pit, to the frozen Han on the wall. You even have to watch out for the Rancor because if you get to close the bloody thing eats you (I learned that the hard way). My only qualm is that I can't blast Jabba, who is sitting in his throne room, to pieces.

History is on the move, Captain. Those who cannot keep up with it will be left behind, to watch from a distance. And those who stand in our way will not watch at all.

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As yet there is no level editor. If there is to be one, it would have to come from the community since LucasArts is infamous for keeping their games as un-editable as possible. If something doesn't happen soon, they'll have another Force Commander on their hands.

History is on the move, Captain. Those who cannot keep up with it will be left behind, to watch from a distance. And those who stand in our way will not watch at all.

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W00t another update! Keep 'em coming LA...

 

As yet there is no level editor. If there is to be one, it would have to come from the community since LucasArts is infamous for keeping their games as un-editable as possible. If something doesn't happen soon, they'll have another Force Commander on their hands.

As I remember the Jedi Knight series was VERY editable :P.

:o
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